mirror of
https://github.com/mudita/MuditaOS.git
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207 lines
7.5 KiB
C++
207 lines
7.5 KiB
C++
#include "InputEvent.hpp"
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#include "gui/widgets/BottomBar.hpp"
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#include "gui/widgets/TopBar.hpp"
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#include "log/log.hpp"
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// module-utils
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#include "i18/i18.hpp"
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#include "PowerOffWindow.hpp"
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#include "../ApplicationDesktop.hpp"
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// services
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#include "service-appmgr/ApplicationManager.hpp"
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#include "service-cellular/ServiceCellular.hpp"
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#include <Style.hpp>
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namespace gui
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{
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PowerOffWindow::PowerOffWindow(app::Application *app) : AppWindow(app, app::window::name::desktop_poweroff)
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{
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buildInterface();
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}
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void PowerOffWindow::rebuild()
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{
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// find which widget has focus
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uint32_t index = 0;
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for (uint32_t i = 0; i < selectionLabels.size(); i++)
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if (selectionLabels[i] == getFocusItem()) {
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index = i;
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break;
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}
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destroyInterface();
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buildInterface();
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setFocusItem(selectionLabels[index]);
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}
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void PowerOffWindow::buildInterface()
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{
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AppWindow::buildInterface();
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bottomBar->setActive(BottomBar::Side::CENTER, true);
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bottomBar->setActive(BottomBar::Side::RIGHT, true);
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bottomBar->setText(BottomBar::Side::CENTER, utils::localize.get(style::strings::common::confirm));
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bottomBar->setText(BottomBar::Side::RIGHT, utils::localize.get(style::strings::common::back));
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powerImage = new gui::Image(this, 177, 132, 0, 0, "pin_lock_info");
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powerDownImage = new gui::Image(this, 0, 0, 0, 0, "logo");
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powerDownImage->setVisible(false);
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// title label
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titleLabel = new gui::Label(this, 0, 60, 480, 40);
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titleLabel->setFilled(false);
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titleLabel->setBorderColor(gui::ColorFullBlack);
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titleLabel->setFont(style::header::font::title);
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titleLabel->setText(utils::localize.get("app_desktop_poweroff_title"));
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titleLabel->setEdges(RectangleEdge::None);
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titleLabel->setAlignment(gui::Alignment(gui::Alignment::Horizontal::Center, gui::Alignment::Vertical::Bottom));
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// label with question for powering down
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infoLabel = new gui::Label(this, 0, 294, 480, 30);
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infoLabel->setFilled(false);
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infoLabel->setBorderColor(gui::ColorNoColor);
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infoLabel->setFont(style::window::font::medium);
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infoLabel->setAlignment(gui::Alignment(gui::Alignment::Horizontal::Center, gui::Alignment::Vertical::Bottom));
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infoLabel->setText(utils::localize.get("app_desktop_poweroff_question"));
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uint32_t pinLabelX = 46;
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uint32_t pinLabelY = 350;
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for (uint32_t i = 0; i < 4; i++) {
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gui::Label *label = new gui::Label(this, pinLabelX, pinLabelY, 193, 75);
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label->setFilled(false);
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label->setBorderColor(gui::ColorFullBlack);
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label->setPenWidth(0);
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label->setPenFocusWidth(2);
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label->setRadius(5);
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label->setFont(style::window::font::medium);
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label->setEdges(RectangleEdge::All);
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label->setAlignment(gui::Alignment(gui::Alignment::Horizontal::Center, gui::Alignment::Vertical::Center));
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selectionLabels.push_back(label);
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pinLabelX += 193;
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}
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selectionLabels[0]->setText(utils::localize.get(style::strings::common::no));
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selectionLabels[1]->setText(utils::localize.get(style::strings::common::yes));
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pinLabelX = 46;
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pinLabelY += 75;
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eventMgrLabel = new gui::Label(this, pinLabelX, pinLabelY, 193 * 2, 75);
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eventMgrLabel->setFilled(false);
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eventMgrLabel->setBorderColor(gui::ColorFullBlack);
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eventMgrLabel->setPenWidth(0);
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eventMgrLabel->setPenFocusWidth(2);
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eventMgrLabel->setRadius(5);
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eventMgrLabel->setFont(style::window::font::bigbold);
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eventMgrLabel->setText("TURN PWR MGR OFF");
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eventMgrLabel->setEdges(RectangleEdge::All);
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eventMgrLabel->setAlignment(
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gui::Alignment(gui::Alignment::Horizontal::Center, gui::Alignment::Vertical::Center));
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// define navigation between labels
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selectionLabels[0]->setNavigationItem(NavigationDirection::LEFT, selectionLabels[1]);
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selectionLabels[0]->setNavigationItem(NavigationDirection::RIGHT, selectionLabels[1]);
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selectionLabels[0]->setNavigationItem(NavigationDirection::DOWN, eventMgrLabel);
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selectionLabels[1]->setNavigationItem(NavigationDirection::LEFT, selectionLabels[0]);
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selectionLabels[1]->setNavigationItem(NavigationDirection::RIGHT, selectionLabels[0]);
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selectionLabels[1]->setNavigationItem(NavigationDirection::DOWN, eventMgrLabel);
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eventMgrLabel->setNavigationItem(NavigationDirection::UP, selectionLabels[0]);
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// callbacks for getting focus
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selectionLabels[0]->focusChangedCallback = [=](gui::Item &item) {
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if (item.focus)
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this->state = State::Return;
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return true;
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};
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selectionLabels[1]->focusChangedCallback = [=](gui::Item &item) {
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if (item.focus)
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this->state = State::PowerDown;
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return true;
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};
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selectionLabels[1]->activatedCallback = [=](gui::Item &item) {
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LOG_INFO("Closing system");
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application->setShutdownFlag();
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bottomBar->setVisible(false);
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topBar->setVisible(false);
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selectionLabels[0]->setVisible(false);
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selectionLabels[1]->setVisible(false);
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eventMgrLabel->setVisible(false);
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powerImage->setVisible(false);
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powerDownImage->setVisible(true);
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titleLabel->setVisible(false);
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infoLabel->setVisible(false);
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application->refreshWindow(RefreshModes::GUI_REFRESH_DEEP);
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return true;
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};
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eventMgrLabel->activatedCallback = [=](gui::Item &item) {
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static bool state = false;
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if (state == false) {
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// sys::SystemManager::DestroyService(ServiceCellular::serviceName,application);
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sys::SystemManager::SuspendSystem(application);
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LOG_INFO("SUSPEND SYSTEM");
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state = true;
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}
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else {
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sys::SystemManager::ResumeSystem(application);
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LOG_INFO("RESUME SYSTEM");
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state = false;
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}
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return true;
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};
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}
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void PowerOffWindow::destroyInterface()
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{
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erase();
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invalidate();
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}
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void PowerOffWindow::invalidate() noexcept
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{
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titleLabel = nullptr;
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infoLabel = nullptr;
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eventMgrLabel = nullptr;
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powerImage = nullptr;
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powerDownImage = nullptr;
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selectionLabels.clear();
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}
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void PowerOffWindow::onBeforeShow(ShowMode mode, SwitchData *data)
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{
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// on entering screen always set default result as returning to home screen and set focus to "No" label
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state = State::Return;
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setFocusItem(selectionLabels[0]);
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}
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bool PowerOffWindow::onInput(const InputEvent &inputEvent)
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{
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// check if any of the lower inheritance onInput methods catch the event
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if (AppWindow::onInput(inputEvent)) {
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return true;
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}
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// process only short press, consume rest
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if (inputEvent.state != gui::InputEvent::State::keyReleasedShort)
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return true;
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// if enter was pressed check state and power down or return to main desktop's window
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if (inputEvent.keyCode == KeyCode::KEY_ENTER) {
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if (state != State::PowerDown) {
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application->switchWindow("MainWindow");
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}
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}
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return false;
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}
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} /* namespace gui */
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