From 4fdb889c81cb8f74cf97252961caee779604aabc Mon Sep 17 00:00:00 2001 From: Rob Luppi Date: Mon, 5 Oct 2026 08:44:04 -0400 Subject: [PATCH] Fixing typo from userMateriald to userMaterialId I want to look at other issues, this is mostly a test of getting the process down with something easy --- vendor/box3d/box3d_types.odin | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/vendor/box3d/box3d_types.odin b/vendor/box3d/box3d_types.odin index 84b8cb53f..9e1ca9116 100644 --- a/vendor/box3d/box3d_types.odin +++ b/vendor/box3d/box3d_types.odin @@ -104,7 +104,7 @@ OverlapResultFcn :: proc "c" (shapeId: ShapeId, ctx: rawptr) -> bool // @return -1 to filter, 0 to terminate, fraction to clip the ray for closest hit, 1 to continue // @see b3World_CastRay // @ingroup world -CastResultFcn :: proc "c" (shapeId: ShapeId, point: Pos, normal: Vec3, fraction: f32, userMateriald: u64, triangleIndex: c.int, childIndex: c.int, ctx: rawptr) -> f32 +CastResultFcn :: proc "c" (shapeId: ShapeId, point: Pos, normal: Vec3, fraction: f32, userMaterialId: u64, triangleIndex: c.int, childIndex: c.int, ctx: rawptr) -> f32 @(link_prefix="b3", default_calling_convention="c", require_results) foreign lib {