// Generated by core/sys/android/_gen/generate.py from the Android NDK headers. DO NOT EDIT. // Source: , (NDK r30, 30.0.16248370) #+build linux package android import "core:c" foreign import libandroid "system:android" AKEY_STATE_UNKNOWN :: -1 AKEY_STATE_UP :: 0 AKEY_STATE_DOWN :: 1 AKEY_STATE_VIRTUAL :: 2 AMetaStateFlag :: enum u32 { ALT_ON = 1, ALT_LEFT_ON = 4, ALT_RIGHT_ON = 5, SHIFT_ON = 0, SHIFT_LEFT_ON = 6, SHIFT_RIGHT_ON = 7, SYM_ON = 2, FUNCTION_ON = 3, CTRL_ON = 12, CTRL_LEFT_ON = 13, CTRL_RIGHT_ON = 14, META_ON = 16, META_LEFT_ON = 17, META_RIGHT_ON = 18, CAPS_LOCK_ON = 20, NUM_LOCK_ON = 21, SCROLL_LOCK_ON = 22, } AMetaState :: distinct bit_set[AMetaStateFlag; u32] AMETA_NONE :: AMetaState{} AInputEvent :: struct {} AInputEventType :: enum i32 { KEY = 1, MOTION = 2, FOCUS = 3, CAPTURE = 4, DRAG = 5, TOUCH_MODE = 6, } AKeyEventAction :: enum i32 { DOWN = 0, UP = 1, MULTIPLE = 2, } AKeyEventFlag :: enum u32 { WOKE_HERE = 0, SOFT_KEYBOARD = 1, KEEP_TOUCH_MODE = 2, FROM_SYSTEM = 3, EDITOR_ACTION = 4, CANCELED = 5, VIRTUAL_HARD_KEY = 6, LONG_PRESS = 7, CANCELED_LONG_PRESS = 8, TRACKING = 9, FALLBACK = 10, } AKeyEventFlags :: distinct bit_set[AKeyEventFlag; u32] AMotionEventAction :: enum u32 { DOWN = 0, UP = 1, MOVE = 2, CANCEL = 3, OUTSIDE = 4, POINTER_DOWN = 5, POINTER_UP = 6, HOVER_MOVE = 7, SCROLL = 8, HOVER_ENTER = 9, HOVER_EXIT = 10, BUTTON_PRESS = 11, BUTTON_RELEASE = 12, } AMotionEventPackedAction :: bit_field i32 { action: AMotionEventAction | 8, pointer_index: u8 | 8, _: u16 | 16, } AMOTION_EVENT_ACTION_MASK :: AMotionEventPackedAction{action = AMotionEventAction(0xff)} AMOTION_EVENT_ACTION_POINTER_INDEX_MASK :: AMotionEventPackedAction{pointer_index = 0xff} AMotionEventFlag :: enum u32 { WINDOW_IS_OBSCURED = 0, } AMotionEventFlags :: distinct bit_set[AMotionEventFlag; u32] AMotionEventEdgeFlag :: enum u32 { TOP = 0, BOTTOM = 1, LEFT = 2, RIGHT = 3, } AMotionEventEdgeFlags :: distinct bit_set[AMotionEventEdgeFlag; u32] AMOTION_EVENT_EDGE_FLAG_NONE :: AMotionEventEdgeFlags{} AMOTION_EVENT_MAXIMUM_VALID_AXIS_VALUE :: 53 AMotionEventAxis :: enum i32 { X = 0, Y = 1, PRESSURE = 2, SIZE = 3, TOUCH_MAJOR = 4, TOUCH_MINOR = 5, TOOL_MAJOR = 6, TOOL_MINOR = 7, ORIENTATION = 8, VSCROLL = 9, HSCROLL = 10, Z = 11, RX = 12, RY = 13, RZ = 14, HAT_X = 15, HAT_Y = 16, LTRIGGER = 17, RTRIGGER = 18, THROTTLE = 19, RUDDER = 20, WHEEL = 21, GAS = 22, BRAKE = 23, DISTANCE = 24, TILT = 25, SCROLL = 26, RELATIVE_X = 27, RELATIVE_Y = 28, GENERIC_1 = 32, GENERIC_2 = 33, GENERIC_3 = 34, GENERIC_4 = 35, GENERIC_5 = 36, GENERIC_6 = 37, GENERIC_7 = 38, GENERIC_8 = 39, GENERIC_9 = 40, GENERIC_10 = 41, GENERIC_11 = 42, GENERIC_12 = 43, GENERIC_13 = 44, GENERIC_14 = 45, GENERIC_15 = 46, GENERIC_16 = 47, GESTURE_X_OFFSET = 48, GESTURE_Y_OFFSET = 49, GESTURE_SCROLL_X_DISTANCE = 50, GESTURE_SCROLL_Y_DISTANCE = 51, GESTURE_PINCH_SCALE_FACTOR = 52, GESTURE_SWIPE_FINGER_COUNT = 53, } AMotionEventButton :: enum u32 { PRIMARY = 0, SECONDARY = 1, TERTIARY = 2, BACK = 3, FORWARD = 4, STYLUS_PRIMARY = 5, STYLUS_SECONDARY = 6, } AMotionEventButtons :: distinct bit_set[AMotionEventButton; u32] AMotionEventToolType :: enum i32 { UNKNOWN = 0, FINGER = 1, STYLUS = 2, MOUSE = 3, ERASER = 4, PALM = 5, } AMotionClassification :: enum u32 { NONE = 0, AMBIGUOUS_GESTURE = 1, DEEP_PRESS = 2, TWO_FINGER_SWIPE = 3, MULTI_FINGER_SWIPE = 4, PINCH = 5, } AInputSource :: enum u32 { CLASS_BUTTON = 0, CLASS_POINTER = 1, CLASS_NAVIGATION = 2, CLASS_POSITION = 3, CLASS_JOYSTICK = 4, KEYBOARD = 8, DPAD = 9, GAMEPAD = 10, TOUCHSCREEN = 12, MOUSE = 13, STYLUS = 14, BLUETOOTH_STYLUS = 15, TRACKBALL = 16, MOUSE_RELATIVE = 17, TOUCHPAD = 20, TOUCH_NAVIGATION = 21, ROTARY_ENCODER = 22, JOYSTICK = 24, HDMI = 25, SENSOR = 26, } AInputSources :: distinct bit_set[AInputSource; u32] AINPUT_SOURCE_CLASS_MASK :: transmute(AInputSources)u32(0xff) AINPUT_SOURCE_CLASS_NONE :: AInputSources{} AINPUT_SOURCE_CLASS_BUTTON :: AInputSources{.CLASS_BUTTON} AINPUT_SOURCE_CLASS_POINTER :: AInputSources{.CLASS_POINTER} AINPUT_SOURCE_CLASS_NAVIGATION :: AInputSources{.CLASS_NAVIGATION} AINPUT_SOURCE_CLASS_POSITION :: AInputSources{.CLASS_POSITION} AINPUT_SOURCE_CLASS_JOYSTICK :: AInputSources{.CLASS_JOYSTICK} AINPUT_SOURCE_UNKNOWN :: AInputSources{} AINPUT_SOURCE_KEYBOARD :: AInputSources{.CLASS_BUTTON, .KEYBOARD} AINPUT_SOURCE_DPAD :: AInputSources{.CLASS_BUTTON, .DPAD} AINPUT_SOURCE_GAMEPAD :: AInputSources{.CLASS_BUTTON, .GAMEPAD} AINPUT_SOURCE_TOUCHSCREEN :: AInputSources{.CLASS_POINTER, .TOUCHSCREEN} AINPUT_SOURCE_MOUSE :: AInputSources{.CLASS_POINTER, .MOUSE} AINPUT_SOURCE_STYLUS :: AInputSources{.CLASS_POINTER, .STYLUS} AINPUT_SOURCE_BLUETOOTH_STYLUS :: AInputSources{.CLASS_POINTER, .STYLUS, .BLUETOOTH_STYLUS} AINPUT_SOURCE_TRACKBALL :: AInputSources{.CLASS_NAVIGATION, .TRACKBALL} AINPUT_SOURCE_MOUSE_RELATIVE :: AInputSources{.CLASS_NAVIGATION, .MOUSE_RELATIVE} AINPUT_SOURCE_TOUCHPAD :: AInputSources{.CLASS_POSITION, .TOUCHPAD} AINPUT_SOURCE_TOUCH_NAVIGATION :: AInputSources{.TOUCH_NAVIGATION} AINPUT_SOURCE_JOYSTICK :: AInputSources{.CLASS_JOYSTICK, .JOYSTICK} AINPUT_SOURCE_HDMI :: AInputSources{.CLASS_BUTTON, .HDMI} AINPUT_SOURCE_SENSOR :: AInputSources{.SENSOR} AINPUT_SOURCE_ROTARY_ENCODER :: AInputSources{.ROTARY_ENCODER} AINPUT_SOURCE_ANY :: transmute(AInputSources)u32(0xffffff00) AINPUT_KEYBOARD_TYPE_NONE :: 0 AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC :: 1 AINPUT_KEYBOARD_TYPE_ALPHABETIC :: 2 AINPUT_MOTION_RANGE_X :: 0 AINPUT_MOTION_RANGE_Y :: 1 AINPUT_MOTION_RANGE_PRESSURE :: 2 AINPUT_MOTION_RANGE_SIZE :: 3 AINPUT_MOTION_RANGE_TOUCH_MAJOR :: 4 AINPUT_MOTION_RANGE_TOUCH_MINOR :: 5 AINPUT_MOTION_RANGE_TOOL_MAJOR :: 6 AINPUT_MOTION_RANGE_TOOL_MINOR :: 7 AINPUT_MOTION_RANGE_ORIENTATION :: 8 AInputQueue :: struct {} AInputTransferToken :: struct {} AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT :: 8 @(default_calling_convention="c") foreign libandroid { AInputEvent_getType :: proc(event: ^AInputEvent) -> AInputEventType --- AInputEvent_getDeviceId :: proc(event: ^AInputEvent) -> i32 --- AInputEvent_getSource :: proc(event: ^AInputEvent) -> AInputSources --- AInputEvent_release :: proc(event: ^AInputEvent) --- // API level 31 AKeyEvent_getAction :: proc(key_event: ^AInputEvent) -> AKeyEventAction --- AKeyEvent_getFlags :: proc(key_event: ^AInputEvent) -> AKeyEventFlags --- AKeyEvent_getKeyCode :: proc(key_event: ^AInputEvent) -> AKeyCode --- AKeyEvent_getScanCode :: proc(key_event: ^AInputEvent) -> i32 --- AKeyEvent_getMetaState :: proc(key_event: ^AInputEvent) -> AMetaState --- AKeyEvent_getRepeatCount :: proc(key_event: ^AInputEvent) -> i32 --- AKeyEvent_getDownTime :: proc(key_event: ^AInputEvent) -> i64 --- AKeyEvent_getEventTime :: proc(key_event: ^AInputEvent) -> i64 --- AKeyEvent_fromJava :: proc(env: ^JNIEnv, keyEvent: jobject) -> ^AInputEvent --- // API level 31 AMotionEvent_getAction :: proc(motion_event: ^AInputEvent) -> AMotionEventPackedAction --- AMotionEvent_getFlags :: proc(motion_event: ^AInputEvent) -> AMotionEventFlags --- AMotionEvent_getMetaState :: proc(motion_event: ^AInputEvent) -> AMetaState --- AMotionEvent_getButtonState :: proc(motion_event: ^AInputEvent) -> AMotionEventButtons --- AMotionEvent_getEdgeFlags :: proc(motion_event: ^AInputEvent) -> AMotionEventEdgeFlags --- AMotionEvent_getDownTime :: proc(motion_event: ^AInputEvent) -> i64 --- AMotionEvent_getEventTime :: proc(motion_event: ^AInputEvent) -> i64 --- AMotionEvent_getXOffset :: proc(motion_event: ^AInputEvent) -> f32 --- AMotionEvent_getYOffset :: proc(motion_event: ^AInputEvent) -> f32 --- AMotionEvent_getXPrecision :: proc(motion_event: ^AInputEvent) -> f32 --- AMotionEvent_getYPrecision :: proc(motion_event: ^AInputEvent) -> f32 --- AMotionEvent_getPointerCount :: proc(motion_event: ^AInputEvent) -> c.size_t --- AMotionEvent_getPointerId :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t) -> i32 --- AMotionEvent_getToolType :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t) -> AMotionEventToolType --- AMotionEvent_getRawX :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t) -> f32 --- AMotionEvent_getRawY :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t) -> f32 --- AMotionEvent_getX :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t) -> f32 --- AMotionEvent_getY :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t) -> f32 --- AMotionEvent_getPressure :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t) -> f32 --- AMotionEvent_getSize :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t) -> f32 --- AMotionEvent_getTouchMajor :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t) -> f32 --- AMotionEvent_getTouchMinor :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t) -> f32 --- AMotionEvent_getToolMajor :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t) -> f32 --- AMotionEvent_getToolMinor :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t) -> f32 --- AMotionEvent_getOrientation :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t) -> f32 --- AMotionEvent_getAxisValue :: proc(motion_event: ^AInputEvent, axis: AMotionEventAxis, pointer_index: c.size_t) -> f32 --- AMotionEvent_getHistorySize :: proc(motion_event: ^AInputEvent) -> c.size_t --- AMotionEvent_getHistoricalEventTime :: proc(motion_event: ^AInputEvent, history_index: c.size_t) -> i64 --- AMotionEvent_getHistoricalRawX :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t, history_index: c.size_t) -> f32 --- AMotionEvent_getHistoricalRawY :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t, history_index: c.size_t) -> f32 --- AMotionEvent_getHistoricalX :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t, history_index: c.size_t) -> f32 --- AMotionEvent_getHistoricalY :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t, history_index: c.size_t) -> f32 --- AMotionEvent_getHistoricalPressure :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t, history_index: c.size_t) -> f32 --- AMotionEvent_getHistoricalSize :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t, history_index: c.size_t) -> f32 --- AMotionEvent_getHistoricalTouchMajor :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t, history_index: c.size_t) -> f32 --- AMotionEvent_getHistoricalTouchMinor :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t, history_index: c.size_t) -> f32 --- AMotionEvent_getHistoricalToolMajor :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t, history_index: c.size_t) -> f32 --- AMotionEvent_getHistoricalToolMinor :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t, history_index: c.size_t) -> f32 --- AMotionEvent_getHistoricalOrientation :: proc(motion_event: ^AInputEvent, pointer_index: c.size_t, history_index: c.size_t) -> f32 --- AMotionEvent_getHistoricalAxisValue :: proc(motion_event: ^AInputEvent, axis: AMotionEventAxis, pointer_index: c.size_t, history_index: c.size_t) -> f32 --- AMotionEvent_getActionButton :: proc(motion_event: ^AInputEvent) -> AMotionEventButtons --- // API level 33 AMotionEvent_getClassification :: proc(motion_event: ^AInputEvent) -> AMotionClassification --- // API level 33 AMotionEvent_fromJava :: proc(env: ^JNIEnv, motionEvent: jobject) -> ^AInputEvent --- // API level 31 AInputEvent_toJava :: proc(env: ^JNIEnv, aInputEvent: ^AInputEvent) -> jobject --- // API level 35 AInputQueue_attachLooper :: proc(queue: ^AInputQueue, looper: ^ALooper, ident: c.int, callback: ALooper_callbackFunc, data: rawptr) --- AInputQueue_detachLooper :: proc(queue: ^AInputQueue) --- AInputQueue_hasEvents :: proc(queue: ^AInputQueue) -> i32 --- AInputQueue_getEvent :: proc(queue: ^AInputQueue, outEvent: ^^AInputEvent) -> i32 --- AInputQueue_preDispatchEvent :: proc(queue: ^AInputQueue, event: ^AInputEvent) -> i32 --- AInputQueue_finishEvent :: proc(queue: ^AInputQueue, event: ^AInputEvent, handled: c.int) --- AInputQueue_fromJava :: proc(env: ^JNIEnv, inputQueue: jobject) -> ^AInputQueue --- // API level 33 AInputTransferToken_fromJava :: proc(env: ^JNIEnv, inputTransferTokenObj: jobject) -> ^AInputTransferToken --- // API level 35 AInputTransferToken_toJava :: proc(env: ^JNIEnv, aInputTransferToken: ^AInputTransferToken) -> jobject --- // API level 35 AInputTransferToken_release :: proc(aInputTransferToken: ^AInputTransferToken) --- // API level 35 }