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794 lines
28 KiB
C
794 lines
28 KiB
C
//
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// Author: Jonathan Blow
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// Version: 1
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// Date: 31 August, 2018
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//
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// This code is released under the MIT license, which you can find at
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//
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// https://opensource.org/licenses/MIT
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//
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//
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//
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// See the comments for how to use this library just below the includes.
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//
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#include <wtypesbase.h>
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#include <io.h> // For _get_osfhandle
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#pragma comment(lib, "Advapi32.lib")
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#pragma comment(lib, "Ole32.lib")
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#pragma comment(lib, "OleAut32.lib")
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//
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// HOW TO USE THIS CODE
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//
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// The purpose of this file is to find the folders that contain libraries
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// you may need to link against, on Windows, if you are linking with any
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// compiled C or C++ code. This will be necessary for many non-C++ programming
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// language environments that want to provide compatibility.
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//
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// We find the place where the Visual Studio libraries live (for example,
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// libvcruntime.lib), where the linker and compiler executables live
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// (for example, link.exe), and where the Windows SDK libraries reside
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// (kernel32.lib, libucrt.lib).
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//
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// We all wish you didn't have to worry about so many weird dependencies,
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// but we don't really have a choice about this, sadly.
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//
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// I don't claim that this is the absolute best way to solve this problem,
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// and so far we punt on things (if you have multiple versions of Visual Studio
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// installed, we return the first one, rather than the newest). But it
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// will solve the basic problem for you as simply as I know how to do it,
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// and because there isn't too much code here, it's easy to modify and expand.
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//
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//
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// Here is the API you need to know about:
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//
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gb_global gbAllocator mc_allocator = permanent_allocator();
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struct Find_Result {
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int windows_sdk_version; // Zero if no Windows SDK found.
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String windows_sdk_bin_path;
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String windows_sdk_um_library_path;
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String windows_sdk_ucrt_library_path;
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String vs_exe_path;
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String vs_library_path;
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};
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gb_internal String mc_wstring_to_string(wchar_t const *str) {
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return string16_to_string(mc_allocator, make_string16_c(cast(u16 *)str));
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}
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gb_internal String16 mc_string_to_wstring(String str) {
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return string_to_string16(mc_allocator, str);
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}
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gb_internal String mc_concat(String a, String b) {
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return concatenate_strings(mc_allocator, a, b);
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}
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gb_internal String mc_concat(String a, String b, String c) {
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return concatenate3_strings(mc_allocator, a, b, c);
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}
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gb_internal String mc_concat(String a, String b, String c, String d) {
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return concatenate4_strings(mc_allocator, a, b, c, d);
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}
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gb_internal String mc_get_env(String key) {
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char const * value = gb_get_env((char const *)key.text, mc_allocator);
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return make_string_c(value);
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}
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gb_internal void mc_free(String str) {
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if (str.len) gb_free(mc_allocator, str.text);
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}
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gb_internal void mc_free(String16 str) {
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if (str.len) gb_free(mc_allocator, str.text);
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}
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typedef struct _MC_Find_Data {
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DWORD file_attributes;
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String filename;
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} MC_Find_Data;
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gb_internal HANDLE mc_find_first(String wildcard, MC_Find_Data *find_data) {
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WIN32_FIND_DATAW _find_data;
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String16 wildcard_wide = mc_string_to_wstring(wildcard);
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defer (mc_free(wildcard_wide));
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HANDLE handle = FindFirstFileW(cast(wchar_t *)wildcard_wide.text, &_find_data);
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if (handle == INVALID_HANDLE_VALUE) return INVALID_HANDLE_VALUE;
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find_data->file_attributes = _find_data.dwFileAttributes;
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find_data->filename = mc_wstring_to_string(_find_data.cFileName);
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return handle;
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}
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gb_internal bool mc_find_next(HANDLE handle, MC_Find_Data *find_data) {
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WIN32_FIND_DATAW _find_data;
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bool success = !!FindNextFileW(handle, &_find_data);
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find_data->file_attributes = _find_data.dwFileAttributes;
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find_data->filename = mc_wstring_to_string(_find_data.cFileName);
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return success;
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}
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gb_internal void mc_find_close(HANDLE handle) {
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FindClose(handle);
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}
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//
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// Call find_visual_studio_and_windows_sdk, look at the resulting
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// paths, then call free_resources on the result.
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//
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// Everything else in this file is implementation details that you
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// don't need to care about.
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//
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//
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// This file was about 400 lines before we started adding these comments.
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// You might think that's way too much code to do something as simple
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// as finding a few library and executable paths. I agree. However,
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// Microsoft's own solution to this problem, called "vswhere", is a
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// mere EIGHT THOUSAND LINE PROGRAM, spread across 70 files,
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// that they posted to github *unironically*.
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//
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// I am not making this up: https://github.com/Microsoft/vswhere
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//
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// Several people have therefore found the need to solve this problem
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// themselves. We referred to some of these other solutions when
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// figuring out what to do, most prominently ziglang's version,
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// by Ryan Saunderson.
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//
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// I hate this kind of code. The fact that we have to do this at all
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// is stupid, and the actual maneuvers we need to go through
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// are just painful. If programming were like this all the time,
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// I would quit.
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//
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// Because this is such an absurd waste of time, I felt it would be
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// useful to package the code in an easily-reusable way, in the
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// style of the stb libraries. We haven't gone as all-out as some
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// of the stb libraries do (which compile in C with no includes, often).
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// For this version you need C++ and the headers at the top of the file.
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//
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// We return the strings as Windows wide character strings. Aesthetically
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// I don't like that (I think most sane programs are UTF-8 internally),
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// but apparently, not all valid Windows file paths can even be converted
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// correctly to UTF-8. So have fun with that. It felt safest and simplest
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// to stay with wchar_t since all of this code is fully ensconced in
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// Windows crazy-land.
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//
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// One other shortcut I took is that this is hardcoded to return the
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// folders for x64 libraries. If you want x86 or arm, you can make
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// slight edits to the code below, or, if enough people want this,
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// I can work it in here.
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//
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// COM objects for the ridiculous Microsoft craziness.
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typedef WCHAR* BSTR;
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typedef const WCHAR* LPCOLESTR;
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struct DECLSPEC_UUID("B41463C3-8866-43B5-BC33-2B0676F7F42E") DECLSPEC_NOVTABLE ISetupInstance : public IUnknown
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{
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virtual HRESULT STDMETHODCALLTYPE GetInstanceId(BSTR* pbstrInstanceId) = 0;
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virtual HRESULT STDMETHODCALLTYPE GetInstallDate(LPFILETIME pInstallDate) = 0;
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virtual HRESULT STDMETHODCALLTYPE GetInstallationName(BSTR* pbstrInstallationName) = 0;
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virtual HRESULT STDMETHODCALLTYPE GetInstallationPath(BSTR* pbstrInstallationPath) = 0;
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virtual HRESULT STDMETHODCALLTYPE GetInstallationVersion(BSTR* pbstrInstallationVersion) = 0;
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virtual HRESULT STDMETHODCALLTYPE GetDisplayName(LCID lcid, BSTR* pbstrDisplayName) = 0;
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virtual HRESULT STDMETHODCALLTYPE GetDescription(LCID lcid, BSTR* pbstrDescription) = 0;
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virtual HRESULT STDMETHODCALLTYPE ResolvePath(LPCOLESTR pwszRelativePath, BSTR* pbstrAbsolutePath) = 0;
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};
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struct DECLSPEC_UUID("6380BCFF-41D3-4B2E-8B2E-BF8A6810C848") DECLSPEC_NOVTABLE IEnumSetupInstances : public IUnknown
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{
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virtual HRESULT STDMETHODCALLTYPE Next(ULONG celt, ISetupInstance** rgelt, ULONG* pceltFetched) = 0;
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virtual HRESULT STDMETHODCALLTYPE Skip(ULONG celt) = 0;
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virtual HRESULT STDMETHODCALLTYPE Reset(void) = 0;
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virtual HRESULT STDMETHODCALLTYPE Clone(IEnumSetupInstances** ppenum) = 0;
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};
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struct DECLSPEC_UUID("42843719-DB4C-46C2-8E7C-64F1816EFD5B") DECLSPEC_NOVTABLE ISetupConfiguration : public IUnknown
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{
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virtual HRESULT STDMETHODCALLTYPE EnumInstances(IEnumSetupInstances** ppEnumInstances) = 0;
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virtual HRESULT STDMETHODCALLTYPE GetInstanceForCurrentProcess(ISetupInstance** ppInstance) = 0;
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virtual HRESULT STDMETHODCALLTYPE GetInstanceForPath(LPCWSTR wzPath, ISetupInstance** ppInstance) = 0;
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};
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// The beginning of the actual code that does things.
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struct Version_Data {
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i32 best_version[4];
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String best_name;
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};
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typedef void (*MC_Visit_Proc)(String short_name, String full_name, Version_Data *data);
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gb_internal bool mc_visit_files(String dir_name, Version_Data *data, MC_Visit_Proc proc) {
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// Visit everything in one folder (non-recursively). If it's a directory
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// that doesn't start with ".", call the visit proc on it. The visit proc
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// will see if the filename conforms to the expected versioning pattern.
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String wildcard_name = mc_concat(dir_name, str_lit("*"));
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defer (mc_free(wildcard_name));
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MC_Find_Data find_data;
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HANDLE handle = mc_find_first(wildcard_name, &find_data);
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if (handle == INVALID_HANDLE_VALUE) return false;
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bool success = true;
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while (success) {
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if ((find_data.file_attributes & FILE_ATTRIBUTE_DIRECTORY) && (find_data.filename[0] != '.')) {
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String full_name = mc_concat(dir_name, find_data.filename);
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defer (mc_free(full_name));
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proc(find_data.filename, full_name, data);
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}
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success = mc_find_next(handle, &find_data);
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if (!success) break;
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}
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mc_find_close(handle);
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return true;
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}
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gb_internal String find_windows_kit_root(HKEY key, String const version) {
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// Given a key to an already opened registry entry,
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// get the value stored under the 'version' subkey.
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// If that's not the right terminology, hey, I never do registry stuff.
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char *version_str = (char*)version.text;
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DWORD required_length;
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auto rc = RegQueryValueExA(key, version_str, NULL, NULL, NULL, &required_length);
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if (rc != 0) return {};
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DWORD length = required_length + 2; // The +2 is for the maybe optional zero later on. Probably we are over-allocating.
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char *c_str = gb_alloc_array(mc_allocator, char, length);
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rc = RegQueryValueExA(key, version_str, NULL, NULL, (LPBYTE)c_str, &length); // We know that version is zero-terminated...
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if (rc != 0) return {};
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// The documentation says that if the string for some reason was not stored
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// with zero-termination, we need to manually terminate it. Sigh!!
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if (c_str[required_length]) {
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c_str[required_length+1] = 0;
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}
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String value = make_string_c(c_str);
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return value;
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}
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gb_internal void win10_best(String short_name, String full_name, Version_Data *data) {
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// Find the Windows 10 subdirectory with the highest version number.
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int i0, i1, i2, i3;
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auto success = sscanf_s((const char *const)short_name.text, "%d.%d.%d.%d", &i0, &i1, &i2, &i3);
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if (success < 4) return;
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if (i0 < data->best_version[0]) return;
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else if (i0 == data->best_version[0]) {
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if (i1 < data->best_version[1]) return;
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else if (i1 == data->best_version[1]) {
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if (i2 < data->best_version[2]) return;
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else if (i2 == data->best_version[2]) {
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if (i3 < data->best_version[3]) return;
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}
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}
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}
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// we have to copy_string and free here because visit_files free's the full_name string
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// after we execute this function, so Win*_Data would contain an invalid pointer.
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if (data->best_name.len) mc_free(data->best_name);
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data->best_name = copy_string(mc_allocator, full_name);
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if (data->best_name.len) {
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data->best_version[0] = i0;
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data->best_version[1] = i1;
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data->best_version[2] = i2;
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data->best_version[3] = i3;
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}
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}
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gb_internal void find_windows_kit_paths(Find_Result *result) {
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bool sdk_found = false;
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HKEY main_key;
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auto rc = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots",
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0, KEY_QUERY_VALUE | KEY_WOW64_32KEY | KEY_ENUMERATE_SUB_KEYS, &main_key);
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if (rc != S_OK) return;
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defer (RegCloseKey(main_key));
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// Look for a Windows 10 entry.
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String windows10_root = find_windows_kit_root(main_key, str_lit("KitsRoot10"));
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if (windows10_root.len) {
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defer (mc_free(windows10_root));
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String windows10_lib = mc_concat(windows10_root, str_lit("Lib\\"));
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Version_Data data_lib = {0};
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mc_visit_files(windows10_lib, &data_lib, win10_best);
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defer (mc_free(windows10_lib));
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defer (mc_free(data_lib.best_name));
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String windows10_bin = mc_concat(windows10_root, str_lit("bin\\"));
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Version_Data data_bin = {0};
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mc_visit_files(windows10_bin, &data_bin, win10_best);
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defer (mc_free(windows10_bin));
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defer (mc_free(data_bin.best_name));
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if (data_lib.best_name.len && data_bin.best_name.len) {
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if (build_context.metrics.arch == TargetArch_amd64) {
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result->windows_sdk_um_library_path = mc_concat(data_lib.best_name, str_lit("\\um\\x64\\"));
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result->windows_sdk_ucrt_library_path = mc_concat(data_lib.best_name, str_lit("\\ucrt\\x64\\"));
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result->windows_sdk_bin_path = mc_concat(data_bin.best_name, str_lit("\\x64\\"));
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sdk_found = true;
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} else if (build_context.metrics.arch == TargetArch_i386) {
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result->windows_sdk_um_library_path = mc_concat(data_lib.best_name, str_lit("\\um\\x86\\"));
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result->windows_sdk_ucrt_library_path = mc_concat(data_lib.best_name, str_lit("\\ucrt\\x86\\"));
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result->windows_sdk_bin_path = mc_concat(data_bin.best_name, str_lit("\\x86\\"));
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sdk_found = true;
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}
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}
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}
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if (sdk_found) {
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result->windows_sdk_version = 10;
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}
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}
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gb_internal bool find_visual_studio_by_fighting_through_microsoft_craziness(Find_Result *result) {
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// The name of this procedure is kind of cryptic. Its purpose is
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// to fight through Microsoft craziness. The things that the fine
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// Visual Studio team want you to do, JUST TO FIND A SINGLE FOLDER
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// THAT EVERYONE NEEDS TO FIND, are ridiculous garbage.
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// For earlier versions of Visual Studio, you'd find this information in the registry,
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// similarly to the Windows Kits above. But no, now it's the future, so to ask the
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// question "Where is the Visual Studio folder?" you have to do a bunch of COM object
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// instantiation, enumeration, and querying. (For extra bonus points, try doing this in
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// a new, underdeveloped programming language where you don't have COM routines up
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// and running yet. So fun.)
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//
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// If all this COM object instantiation, enumeration, and querying doesn't give us
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// a useful result, we drop back to the registry-checking method.
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auto rc = CoInitialize(NULL);
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// "Subsequent valid calls return false." So ignore false.
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if (rc != S_OK) return false;
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GUID my_uid = {0x42843719, 0xDB4C, 0x46C2, {0x8E, 0x7C, 0x64, 0xF1, 0x81, 0x6E, 0xFD, 0x5B}};
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GUID CLSID_SetupConfiguration = {0x177F0C4A, 0x1CD3, 0x4DE7, {0xA3, 0x2C, 0x71, 0xDB, 0xBB, 0x9F, 0xA3, 0x6D}};
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ISetupConfiguration *config = NULL;
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HRESULT hr = 0;
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hr = CoCreateInstance(CLSID_SetupConfiguration, NULL, CLSCTX_INPROC_SERVER, my_uid, (void **)&config);
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if (hr == 0) {
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defer (config->Release());
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IEnumSetupInstances *instances = NULL;
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hr = config->EnumInstances(&instances);
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if (hr != 0) return false;
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if (!instances) return false;
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defer (instances->Release());
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for (;;) {
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ULONG found = 0;
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ISetupInstance *instance = NULL;
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auto hr = instances->Next(1, &instance, &found);
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if (hr != S_OK) break;
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defer (instance->Release());
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wchar_t* inst_path_wide;
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hr = instance->GetInstallationPath(&inst_path_wide);
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if (hr != S_OK) continue;
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defer (SysFreeString(inst_path_wide));
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String inst_path = mc_wstring_to_string(inst_path_wide);
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defer (mc_free(inst_path));
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String tools_filename = mc_concat(inst_path, str_lit("\\VC\\Auxiliary\\Build\\Microsoft.VCToolsVersion.default.txt"));
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defer (mc_free(tools_filename));
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gbFileContents tool_version = gb_file_read_contents(mc_allocator, true, (const char*)tools_filename.text);
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defer (gb_file_free_contents(&tool_version));
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String version_string = make_string((const u8*)tool_version.data, tool_version.size);
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version_string = string_trim_whitespace(version_string);
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String base_path = mc_concat(inst_path, str_lit("\\VC\\Tools\\MSVC\\"), version_string);
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defer (mc_free(base_path));
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String library_path = {};
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if (build_context.metrics.arch == TargetArch_amd64) {
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library_path = mc_concat(base_path, str_lit("\\lib\\x64\\"));
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} else if (build_context.metrics.arch == TargetArch_i386) {
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library_path = mc_concat(base_path, str_lit("\\lib\\x86\\"));
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} else {
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continue;
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}
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String library_file = mc_concat(library_path, str_lit("vcruntime.lib"));
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if (gb_file_exists((const char*)library_file.text)) {
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if (build_context.metrics.arch == TargetArch_amd64) {
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result->vs_exe_path = mc_concat(base_path, str_lit("\\bin\\Hostx64\\x64\\"));
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} else if (build_context.metrics.arch == TargetArch_i386) {
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result->vs_exe_path = mc_concat(base_path, str_lit("\\bin\\Hostx86\\x86\\"));
|
|
} else {
|
|
continue;
|
|
}
|
|
|
|
result->vs_library_path = library_path;
|
|
return true;
|
|
}
|
|
/*
|
|
Ryan Saunderson said:
|
|
"Clang uses the 'SetupInstance->GetInstallationVersion' / ISetupHelper->ParseVersion to find the newest version
|
|
and then reads the tools file to define the tools path - which is definitely better than what i did."
|
|
|
|
So... @Incomplete: Should probably pick the newest version...
|
|
*/
|
|
}
|
|
}
|
|
|
|
// If we get here, we didn't find Visual Studio 2017. Try earlier versions.
|
|
{
|
|
HKEY vs7_key;
|
|
rc = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7", 0, KEY_QUERY_VALUE | KEY_WOW64_32KEY, &vs7_key);
|
|
if (rc != S_OK) return false;
|
|
defer (RegCloseKey(vs7_key));
|
|
|
|
// Hardcoded search for 4 prior Visual Studio versions. Is there something better to do here?
|
|
char const *versions[] = { "14.0", "13.0", "12.0", "11.0", "10.0", "9.0", };
|
|
const int NUM_VERSIONS = sizeof(versions) / sizeof(versions[0]);
|
|
|
|
for (int i = 0; i < NUM_VERSIONS; i++) {
|
|
char const *v = versions[i];
|
|
|
|
DWORD dw_type;
|
|
DWORD required_length;
|
|
|
|
auto rc = RegQueryValueExA(vs7_key, v, NULL, &dw_type, NULL, &required_length);
|
|
if ((rc == ERROR_FILE_NOT_FOUND) || (dw_type != REG_SZ)) {
|
|
continue;
|
|
}
|
|
|
|
DWORD length = required_length + 2; // The +2 is for the maybe optional zero later on. Probably we are over-allocating.
|
|
char *c_str = gb_alloc_array(mc_allocator, char, length);
|
|
|
|
rc = RegQueryValueExA(vs7_key, v, NULL, NULL, (LPBYTE)c_str, &length);
|
|
if (rc != 0) continue;
|
|
|
|
if (c_str[required_length]) {
|
|
c_str[required_length+1] = 0;
|
|
}
|
|
String base_path = make_string_c(c_str);
|
|
|
|
String lib_path = {};
|
|
|
|
if (build_context.metrics.arch == TargetArch_amd64) {
|
|
lib_path = mc_concat(base_path, str_lit("VC\\Lib\\amd64\\"));
|
|
} else if (build_context.metrics.arch == TargetArch_i386) {
|
|
lib_path = mc_concat(base_path, str_lit("VC\\Lib\\"));
|
|
} else {
|
|
continue;
|
|
}
|
|
|
|
// Check to see whether a vcruntime.lib actually exists here.
|
|
String vcruntime_filename = mc_concat(lib_path, str_lit("vcruntime.lib"));
|
|
defer (mc_free(vcruntime_filename));
|
|
|
|
if (gb_file_exists((const char*)vcruntime_filename.text)) {
|
|
if (build_context.metrics.arch == TargetArch_amd64) {
|
|
result->vs_exe_path = mc_concat(base_path, str_lit("VC\\bin\\"));
|
|
} else if (build_context.metrics.arch == TargetArch_i386) {
|
|
result->vs_exe_path = mc_concat(base_path, str_lit("VC\\bin\\x86_amd64\\"));
|
|
} else {
|
|
continue;
|
|
}
|
|
result->vs_library_path = lib_path;
|
|
return true;
|
|
}
|
|
mc_free(lib_path);
|
|
}
|
|
// If we get here, we failed to find anything.
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// NOTE(WalterPlinge): Environment variables can help to find Visual C++ and WinSDK paths for both
|
|
// official and portable installations (like mmozeiko's portable msvc script).
|
|
gb_internal void find_windows_kit_paths_from_env_vars(Find_Result *result) {
|
|
if (build_context.metrics.arch != TargetArch_amd64 && build_context.metrics.arch != TargetArch_i386) {
|
|
return;
|
|
}
|
|
|
|
// We can find windows sdk lib dir using the following combination of env vars:
|
|
// (WindowsSdkDir or UniversalCRTSdkDir) and (WindowsSDKVersion or WindowsSDKLibVersion)
|
|
bool sdk_lib_found = false;
|
|
|
|
// We can find windows sdk bin dir using the following combination of env vars:
|
|
// (WindowsSdkVerBinPath) or ((WindowsSdkBinPath or WindowsSdkDir or UniversalCRTSdkDir) and (WindowsSDKVersion || WindowsSDKLibVersion))
|
|
bool sdk_bin_found = false;
|
|
|
|
// These appear to be suitable env vars used by Visual Studio
|
|
String win_sdk_ver_env = mc_get_env(str_lit("WindowsSDKVersion"));
|
|
String win_sdk_lib_ver_env = mc_get_env(str_lit("WindowsSDKLibVersion"));
|
|
String win_sdk_dir_env = mc_get_env(str_lit("WindowsSdkDir"));
|
|
String crt_sdk_dir_env = mc_get_env(str_lit("UniversalCRTSdkDir"));
|
|
String win_sdk_bin_path_env = mc_get_env(str_lit("WindowsSdkBinPath"));
|
|
String win_sdk_ver_bin_path_env = mc_get_env(str_lit("WindowsSdkVerBinPath"));
|
|
|
|
defer ({
|
|
mc_free(win_sdk_ver_env);
|
|
mc_free(win_sdk_lib_ver_env);
|
|
mc_free(win_sdk_dir_env);
|
|
mc_free(crt_sdk_dir_env);
|
|
mc_free(win_sdk_bin_path_env);
|
|
mc_free(win_sdk_ver_bin_path_env);
|
|
});
|
|
|
|
if (win_sdk_ver_bin_path_env.len || ((win_sdk_bin_path_env.len || win_sdk_dir_env.len || crt_sdk_dir_env.len) && (win_sdk_ver_env.len || win_sdk_lib_ver_env.len))) {
|
|
String bin;
|
|
defer (mc_free(bin));
|
|
|
|
if (win_sdk_ver_bin_path_env.len) {
|
|
String dir = win_sdk_ver_bin_path_env;
|
|
|
|
// Add trailing '\' in case it was missing
|
|
bin = mc_concat(dir, dir[dir.len - 1] != '\\' ? str_lit("\\") : str_lit(""));
|
|
} else {
|
|
String dir = win_sdk_bin_path_env.len ? win_sdk_bin_path_env : win_sdk_dir_env.len ? win_sdk_dir_env : crt_sdk_dir_env;
|
|
String ver = win_sdk_ver_env.len ? win_sdk_ver_env : win_sdk_lib_ver_env;
|
|
|
|
// Add trailing '\' in case it was missing
|
|
dir = mc_concat(dir, dir[dir.len - 1] != '\\' ? str_lit("\\") : str_lit(""));
|
|
ver = mc_concat(ver, ver[ver.len - 1] != '\\' ? str_lit("\\") : str_lit(""));
|
|
defer (mc_free(dir));
|
|
defer (mc_free(ver));
|
|
|
|
// Append "bin" for win_sdk_dir_env and crt_sdk_dir_env
|
|
String dir_bin = mc_concat(dir, win_sdk_bin_path_env.len ? str_lit("") : str_lit("bin\\"));
|
|
defer (mc_free(dir_bin));
|
|
|
|
bin = mc_concat(dir_bin, ver);
|
|
}
|
|
|
|
if (build_context.metrics.arch == TargetArch_amd64) {
|
|
result->windows_sdk_bin_path = mc_concat(bin, str_lit("x64\\"));
|
|
sdk_bin_found = true;
|
|
} else if (build_context.metrics.arch == TargetArch_i386) {
|
|
result->windows_sdk_bin_path = mc_concat(bin, str_lit("x86\\"));
|
|
sdk_bin_found = true;
|
|
}
|
|
}
|
|
|
|
// NOTE(WalterPlinge): If any combination is found, let's just assume they are correct
|
|
if ((win_sdk_ver_env.len || win_sdk_lib_ver_env.len) && (win_sdk_dir_env.len || crt_sdk_dir_env.len)) {
|
|
String dir = win_sdk_dir_env.len ? win_sdk_dir_env : crt_sdk_dir_env;
|
|
String ver = win_sdk_ver_env.len ? win_sdk_ver_env : win_sdk_lib_ver_env;
|
|
|
|
// Add trailing '\' in case it was missing
|
|
dir = mc_concat(dir, dir[dir.len - 1] != '\\' ? str_lit("\\") : str_lit(""));
|
|
ver = mc_concat(ver, ver[ver.len - 1] != '\\' ? str_lit("\\") : str_lit(""));
|
|
defer (mc_free(dir));
|
|
defer (mc_free(ver));
|
|
|
|
if (build_context.metrics.arch == TargetArch_amd64) {
|
|
result->windows_sdk_um_library_path = mc_concat(dir, str_lit("Lib\\"), ver, str_lit("um\\x64\\"));
|
|
result->windows_sdk_ucrt_library_path = mc_concat(dir, str_lit("Lib\\"), ver, str_lit("ucrt\\x64\\"));
|
|
sdk_lib_found = true;
|
|
} else if (build_context.metrics.arch == TargetArch_i386) {
|
|
result->windows_sdk_um_library_path = mc_concat(dir, str_lit("Lib\\"), ver, str_lit("um\\x86\\"));
|
|
result->windows_sdk_ucrt_library_path = mc_concat(dir, str_lit("Lib\\"), ver, str_lit("ucrt\\x86\\"));
|
|
sdk_lib_found = true;
|
|
}
|
|
}
|
|
|
|
// If we haven't found it yet, we can loop through LIB for specific folders
|
|
//? This may not be robust enough using `um\x64` and `ucrt\x64`
|
|
if (!sdk_lib_found) {
|
|
String lib = mc_get_env(str_lit("LIB"));
|
|
defer (mc_free(lib));
|
|
|
|
if (lib.len) {
|
|
// NOTE(WalterPlinge): I don't know if there's a chance for the LIB variable
|
|
// to be set without a trailing '\' (apart from manually), so we can just
|
|
// check paths without it (see use of `String end` in the loop below)
|
|
String um_dir = build_context.metrics.arch == TargetArch_amd64
|
|
? str_lit("um\\x64")
|
|
: str_lit("um\\x86");
|
|
String ucrt_dir = build_context.metrics.arch == TargetArch_amd64
|
|
? str_lit("ucrt\\x64")
|
|
: str_lit("ucrt\\x86");
|
|
|
|
isize lo = {0};
|
|
isize hi = {0};
|
|
for (isize c = 0; c <= lib.len; c += 1) {
|
|
if (c != lib.len && lib[c] != ';') {
|
|
continue;
|
|
}
|
|
hi = c;
|
|
defer (lo = hi + 1);
|
|
|
|
// Skip when there are two ;; in a row
|
|
if (lo == hi) {
|
|
continue;
|
|
}
|
|
|
|
String dir = substring(lib, lo, hi);
|
|
|
|
// Remove the last slash so we can match with the strings above
|
|
String end = dir[dir.len - 1] == '\\'
|
|
? substring(dir, 0, dir.len - 1)
|
|
: substring(dir, 0, dir.len);
|
|
|
|
if (string_ends_with(end, um_dir)) {
|
|
result->windows_sdk_um_library_path = mc_concat(end, str_lit("\\"));
|
|
} else if (string_ends_with(end, ucrt_dir)) {
|
|
result->windows_sdk_ucrt_library_path = mc_concat(end, str_lit("\\"));
|
|
}
|
|
|
|
if (result->windows_sdk_um_library_path.len && result->windows_sdk_ucrt_library_path.len) {
|
|
sdk_lib_found = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// NOTE(WalterPlinge): So far this function assumes it will only be called if MSVC was
|
|
// installed using mmozeiko's portable msvc script, which uses the windows 10 sdk.
|
|
// This may need to be changed later if it ends up causing problems.
|
|
if (sdk_bin_found && sdk_lib_found) {
|
|
result->windows_sdk_version = 10;
|
|
}
|
|
}
|
|
|
|
// NOTE(WalterPlinge): Environment variables can help to find Visual C++ and WinSDK paths for both
|
|
// official and portable installations (like mmozeiko's portable msvc script). This will only use
|
|
// the first paths it finds, and won't overwrite any values that `result` already has.
|
|
gb_internal void find_visual_studio_paths_from_env_vars(Find_Result *result) {
|
|
if (build_context.metrics.arch != TargetArch_amd64 && build_context.metrics.arch != TargetArch_i386) {
|
|
return;
|
|
}
|
|
|
|
bool vs_found = false;
|
|
|
|
// We can find visual studio using VCToolsInstallDir
|
|
String vctid = mc_get_env(str_lit("VCToolsInstallDir"));
|
|
defer (mc_free(vctid));
|
|
|
|
if (vctid.len) {
|
|
String exe = build_context.metrics.arch == TargetArch_amd64
|
|
? str_lit("bin\\Hostx64\\x64\\")
|
|
: str_lit("bin\\Hostx86\\x86\\");
|
|
String lib = build_context.metrics.arch == TargetArch_amd64
|
|
? str_lit("lib\\x64\\")
|
|
: str_lit("lib\\x86\\");
|
|
|
|
if (string_ends_with(vctid, str_lit("\\"))) {
|
|
result->vs_exe_path = mc_concat(vctid, exe);
|
|
result->vs_library_path = mc_concat(vctid, lib);
|
|
} else {
|
|
result->vs_exe_path = mc_concat(vctid, str_lit("\\"), exe);
|
|
result->vs_library_path = mc_concat(vctid, str_lit("\\"), lib);
|
|
}
|
|
|
|
vs_found = true;
|
|
}
|
|
|
|
// If we haven't found it yet, we can loop through Path for specific folders
|
|
if (!vs_found) {
|
|
String path = mc_get_env(str_lit("Path"));
|
|
defer (mc_free(path));
|
|
|
|
if (path.len) {
|
|
String exe = build_context.metrics.arch == TargetArch_amd64
|
|
? str_lit("bin\\Hostx64\\x64")
|
|
: str_lit("bin\\Hostx86\\x86");
|
|
// The environment variable may have an uppercase X even though the folder is lowercase
|
|
String exe2 = build_context.metrics.arch == TargetArch_amd64
|
|
? str_lit("bin\\HostX64\\x64")
|
|
: str_lit("bin\\HostX86\\x86");
|
|
String lib = build_context.metrics.arch == TargetArch_amd64
|
|
? str_lit("lib\\x64")
|
|
: str_lit("lib\\x86");
|
|
|
|
isize lo = {0};
|
|
isize hi = {0};
|
|
for (isize c = 0; c <= path.len; c += 1) {
|
|
if (c != path.len && path[c] != ';') {
|
|
continue;
|
|
}
|
|
|
|
hi = c;
|
|
defer (lo = hi + 1);
|
|
|
|
// Skip when there are two ;; in a row
|
|
if (lo == hi) {
|
|
continue;
|
|
}
|
|
|
|
String dir = substring(path, lo, hi);
|
|
|
|
// Remove the last slash so we can match with the strings above
|
|
String end = dir[dir.len - 1] == '\\'
|
|
? substring(dir, 0, dir.len - 1)
|
|
: substring(dir, 0, dir.len);
|
|
|
|
// check if cl.exe and link.exe exist in this folder
|
|
String cl = mc_concat(end, str_lit("\\cl.exe"));
|
|
String link = mc_concat(end, str_lit("\\link.exe"));
|
|
defer (mc_free(cl));
|
|
defer (mc_free(link));
|
|
|
|
if (!string_ends_with(end, exe) && !string_ends_with(end, exe2)) {
|
|
continue;
|
|
}
|
|
if (!gb_file_exists((char *)cl.text) || !gb_file_exists((char *)link.text)) {
|
|
continue;
|
|
}
|
|
|
|
String root = substring(end, 0, end.len - exe.len);
|
|
result->vs_exe_path = mc_concat(end, str_lit("\\"));
|
|
result->vs_library_path = mc_concat(root, lib, str_lit("\\"));
|
|
|
|
vs_found = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
gb_internal Find_Result find_visual_studio_and_windows_sdk() {
|
|
Find_Result r = {};
|
|
find_windows_kit_paths(&r);
|
|
find_visual_studio_by_fighting_through_microsoft_craziness(&r);
|
|
|
|
bool sdk_found =
|
|
r.windows_sdk_bin_path.len &&
|
|
r.windows_sdk_um_library_path.len &&
|
|
r.windows_sdk_ucrt_library_path.len ;
|
|
|
|
bool vs_found =
|
|
r.vs_exe_path.len &&
|
|
r.vs_library_path.len ;
|
|
|
|
if (!sdk_found) {
|
|
find_windows_kit_paths_from_env_vars(&r);
|
|
}
|
|
|
|
if (!vs_found) {
|
|
find_visual_studio_paths_from_env_vars(&r);
|
|
}
|
|
|
|
#if 0
|
|
printf("windows_sdk_bin_path: %.*s\n", LIT(r.windows_sdk_bin_path));
|
|
printf("windows_sdk_um_library_path: %.*s\n", LIT(r.windows_sdk_um_library_path));
|
|
printf("windows_sdk_ucrt_library_path: %.*s\n", LIT(r.windows_sdk_ucrt_library_path));
|
|
printf("vs_exe_path: %.*s\n", LIT(r.vs_exe_path));
|
|
printf("vs_library_path: %.*s\n", LIT(r.vs_library_path));
|
|
|
|
gb_exit(1);
|
|
#endif
|
|
|
|
return r;
|
|
} |