Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent c6b74e5926
commit 06d8ae3cf7
221 changed files with 3149 additions and 2776 deletions

View File

@@ -10,7 +10,7 @@
\*---------------------------------------------------------*/
#include <hidapi.h>
#include "Detector.h"
#include "DetectionManager.h"
#include "EpomakerController.h"
#include "RGBController_EpomakerController.h"
@@ -38,7 +38,7 @@ void DetectEpomakerControllers(hid_device_info* info, const std::string&)
EpomakerController* controller = new EpomakerController(dev, info->path);
RGBController_EpomakerController* rgb_controller = new RGBController_EpomakerController(controller);
// Constructor sets the name
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
} /* DetectEpomakerControllers() */