Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent c6b74e5926
commit 06d8ae3cf7
221 changed files with 3149 additions and 2776 deletions

View File

@@ -9,10 +9,11 @@
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "Detector.h"
#include "DetectionManager.h"
#include "LogManager.h"
#include "ResourceManager.h"
#include "RGBController_Nanoleaf.h"
#include "SettingsManager.h"
#include "LogManager.h"
/*----------------------------------------------------------------------------------------*\
| |
@@ -37,7 +38,7 @@ void DetectNanoleafControllers()
try
{
RGBController_Nanoleaf* rgb_controller = new RGBController_Nanoleaf(device["ip"], device["port"], device["auth_token"]);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
catch(...)
{