Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent c6b74e5926
commit 06d8ae3cf7
221 changed files with 3149 additions and 2776 deletions

View File

@@ -10,7 +10,7 @@
\*---------------------------------------------------------*/
#include <vector>
#include "Detector.h"
#include "DetectionManager.h"
#include "PatriotViperController.h"
#include "LogManager.h"
#include "RGBController_PatriotViper.h"
@@ -86,11 +86,11 @@ void DetectPatriotViperControllers(i2c_smbus_interface* bus, std::vector<SPDWrap
{
PatriotViperController* controller = new PatriotViperController(bus, 0x77, slots_valid);
RGBController_PatriotViper* rgb_controller = new RGBController_PatriotViper(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}
} /* DetectPatriotViperControllers() */
REGISTER_I2C_DIMM_DETECTOR(PATRIOT_CONTROLLER_NAME, DetectPatriotViperControllers, JEDEC_PATRIOT, SPD_DDR4_SDRAM);
REGISTER_I2C_DRAM_DETECTOR(PATRIOT_CONTROLLER_NAME, DetectPatriotViperControllers, JEDEC_PATRIOT, SPD_DDR4_SDRAM);