Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent c6b74e5926
commit 06d8ae3cf7
221 changed files with 3149 additions and 2776 deletions

View File

@@ -8,7 +8,7 @@
\*---------------------------------------------------------*/
#include <vector>
#include "Detector.h"
#include "DetectionManager.h"
#include "TForceXtreemController.h"
#include "LogManager.h"
#include "RGBController_TForceXtreem.h"
@@ -176,9 +176,9 @@ void DetectTForceXtreemControllers(i2c_smbus_interface* bus, std::vector<SPDWrap
TForceXtreemController* controller = new TForceXtreemController(bus, xtreem_ram_addresses[address_list_idx]);
RGBController_TForceXtreem* rgb_controller = new RGBController_TForceXtreem(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}
} /* DetectTForceXtreemControllers() */
REGISTER_I2C_DIMM_DETECTOR("T-Force Xtreem DDR4 DRAM", DetectTForceXtreemControllers, JEDEC_TEAMGROUP, SPD_DDR4_SDRAM);
REGISTER_I2C_DRAM_DETECTOR("T-Force Xtreem DDR4 DRAM", DetectTForceXtreemControllers, JEDEC_TEAMGROUP, SPD_DDR4_SDRAM);