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https://github.com/CalcProgrammer1/OpenRGB.git
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Split out detection system from ResourceManager into DetectionManager
* Split detection system out into its own class, DetectionManager
* Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
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@@ -10,7 +10,7 @@
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\*---------------------------------------------------------*/
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#include <hidapi.h>
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#include "Detector.h"
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#include "DetectionManager.h"
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#include "RGBController_WinbondGamingKeyboard.h"
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#include "LogManager.h"
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@@ -55,7 +55,7 @@ void DetectWinbondGamingKeyboard(hid_device_info* info, const std::string& name)
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WinbondGamingKeyboardController* controller = new WinbondGamingKeyboardController(dev, *info, name);
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RGBController* rgb_controller = new RGBController_WinbondGamingKeyboard(controller);
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ResourceManager::get()->RegisterRGBController(rgb_controller);
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DetectionManager::get()->RegisterRGBController(rgb_controller);
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}
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else
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{
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