Store name in GainwardGPUControllers to avoid setting it in detectors

This commit is contained in:
Adam Honse
2025-08-08 11:21:25 -05:00
parent 8813c9936d
commit 0afcdbd0ca
7 changed files with 32 additions and 16 deletions

View File

@@ -12,10 +12,11 @@
#include <cstring>
#include "GainwardGPUv2Controller.h"
GainwardGPUv2Controller::GainwardGPUv2Controller(i2c_smbus_interface* bus, gainward_gpu_dev_id dev)
GainwardGPUv2Controller::GainwardGPUv2Controller(i2c_smbus_interface* bus, gainward_gpu_dev_id dev, std::string dev_name)
{
this->bus = bus;
this->dev = dev;
this->bus = bus;
this->dev = dev;
this->name = dev_name;
}
GainwardGPUv2Controller::~GainwardGPUv2Controller() = default;
@@ -30,6 +31,11 @@ std::string GainwardGPUv2Controller::GetDeviceLocation()
return("I2C: " + return_string);
}
std::string GainwardGPUv2Controller::GetDeviceName()
{
return(name);
}
unsigned char GainwardGPUv2Controller::GetLEDRed()
{
return(bus->i2c_smbus_read_byte_data(dev, GAINWARD_V2_RED_REGISTER));