SDK6 PROTOCOL CHANGE: Add client and server hostname set packets

This commit is contained in:
Adam Honse committed 2026-08-04 11:52:54 -05:00
1 parent bfaef77719
commit 2e09228568
8 files changed
+214 -11

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@@ -10,6 +10,16 @@
\*---------------------------------------------------------*/
#include <cstring>
#include <iostream>
#if defined(_WIN32) || defined(_WIN64)
#include <winsock2.h>
#pragma comment(lib, "ws2_32.lib")
#else
#include <unistd.h>
#include <climits>
#endif
#include "NetworkProtocol.h"
/*-----------------------------------------------------*\
@@ -17,6 +27,46 @@
\*-----------------------------------------------------*/
const char openrgb_sdk_magic[OPENRGB_SDK_MAGIC_SIZE] = { 'O', 'R', 'G', 'B' };
std::string GetHostname()
{
/*-----------------------------------------------------*\
| Determine maximum hostname limit or fallback to |
| defensive size |
\*-----------------------------------------------------*/
#if defined(HOST_NAME_MAX)
const size_t buffer_size = HOST_NAME_MAX + 1;
#else
const size_t buffer_size = 256;
#endif
char buffer[buffer_size];
#if defined(_WIN32) || defined(_WIN64)
/*-------------------------------------------------*\
| Initialize Winsock data required on Windows |
| before socket calls |
\*-------------------------------------------------*/
WSADATA wsa_data;
if(WSAStartup(MAKEWORD(2, 2), &wsa_data) != 0)
{
return "unknown";
}
#endif
std::string hostname = "unknown";
if(gethostname(buffer, sizeof(buffer)) == 0)
{
hostname = buffer;
}
#if defined(_WIN32) || defined(_WIN64)
WSACleanup();
#endif
return(hostname);
}
void InitNetPacketHeader
(
NetPacketHeader * pkt_hdr,