Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse committed 2026-07-07 01:35:34 -05:00
1 parent b92a8996e9
commit 30e35eb44c
232 files changed
+3185 -2812

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@@ -8,7 +8,7 @@
\*---------------------------------------------------------*/
#include <hidapi.h>
#include "Detector.h"
#include "DetectionManager.h"
#include "AlienwareAW510KController.h"
#include "AlienwareAW410KController.h"
#include "RGBController_AlienwareAW510K.h"
@@ -41,7 +41,7 @@ void DetectAlienwareAW510KControllers(hid_device_info* info, const std::string&
AlienwareAW510KController* controller = new AlienwareAW510KController(dev, info->path, name);
RGBController_AlienwareAW510K* rgb_controller = new RGBController_AlienwareAW510K(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}
@@ -53,7 +53,7 @@ void DetectAlienwareAW410KControllers(hid_device_info* info, const std::string&
AlienwareAW410KController* controller = new AlienwareAW410KController(dev, info->path, name);
RGBController_AlienwareAW410K* rgb_controller = new RGBController_AlienwareAW410K(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}/* DetectAlienwareKeyboardControllers() */