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Split out detection system from ResourceManager into DetectionManager
* Split detection system out into its own class, DetectionManager
* Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
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@@ -9,7 +9,7 @@
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\*---------------------------------------------------------*/
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#include <hidapi.h>
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#include "Detector.h"
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#include "DetectionManager.h"
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#include "GigabyteCastor3Controller.h"
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#include "RGBController_GigabyteCastor3.h"
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@@ -25,7 +25,7 @@ void DetectGigabyteCastor3Controllers(hid_device_info* info, const std::string&
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GigabyteCastor3Controller* controller = new GigabyteCastor3Controller(dev, info->path);
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RGBController_GigabyteCastor3* rgb_controller = new RGBController_GigabyteCastor3(controller);
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ResourceManager::get()->RegisterRGBController(rgb_controller);
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DetectionManager::get()->RegisterRGBController(rgb_controller);
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}
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}
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