Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent b92a8996e9
commit 30e35eb44c
232 changed files with 3185 additions and 2812 deletions

View File

@@ -9,7 +9,7 @@
\*---------------------------------------------------------*/
#include <hidapi.h>
#include "Detector.h"
#include "DetectionManager.h"
#include "GigabyteCastor3Controller.h"
#include "RGBController_GigabyteCastor3.h"
@@ -25,7 +25,7 @@ void DetectGigabyteCastor3Controllers(hid_device_info* info, const std::string&
GigabyteCastor3Controller* controller = new GigabyteCastor3Controller(dev, info->path);
RGBController_GigabyteCastor3* rgb_controller = new RGBController_GigabyteCastor3(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}