Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse committed 2026-07-07 01:35:34 -05:00
1 parent b92a8996e9
commit 30e35eb44c
232 files changed
+3185 -2812

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@@ -10,7 +10,7 @@
\*---------------------------------------------------------*/
#include <hidapi.h>
#include "Detector.h"
#include "DetectionManager.h"
#include "SRGBmodsLEDControllerV1.h"
#include "SRGBmodsPicoController.h"
#include "RGBController_SRGBmodsLEDControllerV1.h"
@@ -49,14 +49,14 @@ void DetectSRGBmodsControllers(hid_device_info* info, const std::string& name)
SRGBmodsPicoController* controller = new SRGBmodsPicoController(dev, info->path, name);
RGBController_SRGBmodsPico* rgb_controller = new RGBController_SRGBmodsPico(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
else if(product_str == L"LED Controller v1")
{
SRGBmodsLEDControllerV1* controller = new SRGBmodsLEDControllerV1(dev, info->path, name);
RGBController_SRGBmodsLEDControllerV1* rgb_controller = new RGBController_SRGBmodsLEDControllerV1(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}
} /* DetectSRGBmodsControllers() */