Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent 20ae2f397a
commit 3f1a5036db
221 changed files with 3149 additions and 2776 deletions

View File

@@ -9,7 +9,7 @@
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "Detector.h"
#include "DetectionManager.h"
#include "AlienwareAW3423DWFController.h"
#include "AlienwareMonitorController.h"
#include "RGBController_AlienwareAW3423DWF.h"
@@ -45,7 +45,7 @@ void DetectAlienwareAW3423DWFControllers(hid_device_info* info, const std::strin
AlienwareAW3423DWFController* controller = new AlienwareAW3423DWFController(dev, info->path);
RGBController_AlienwareAW3423DWF* rgb_controller = new RGBController_AlienwareAW3423DWF(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}
@@ -58,7 +58,7 @@ void DetectAlienwareMonitorControllers(hid_device_info* info, const std::string&
AlienwareMonitorController* controller = new AlienwareMonitorController(dev, info->path, name);
RGBController_AlienwareMonitor* rgb_controller = new RGBController_AlienwareMonitor(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}