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Split out detection system from ResourceManager into DetectionManager
* Split detection system out into its own class, DetectionManager
* Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
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@@ -10,7 +10,7 @@
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\*---------------------------------------------------------*/
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#include <hidapi.h>
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#include "Detector.h"
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#include "DetectionManager.h"
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#include "CherryKeyboardController.h"
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#include "RGBController_CherryKeyboard.h"
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@@ -36,7 +36,7 @@ void DetectCherryKeyboards(hid_device_info* info, const std::string& name)
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CherryKeyboardController* controller = new CherryKeyboardController(dev, info->path, name);
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RGBController_CherryKeyboard* rgb_controller = new RGBController_CherryKeyboard(controller, info->product_id);
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ResourceManager::get()->RegisterRGBController(rgb_controller);
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DetectionManager::get()->RegisterRGBController(rgb_controller);
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}
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}
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