Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent 20ae2f397a
commit 3f1a5036db
221 changed files with 3149 additions and 2776 deletions

View File

@@ -8,7 +8,7 @@
\*---------------------------------------------------------*/
#include <stdio.h>
#include "Detector.h"
#include "DetectionManager.h"
#include "GigabyteRGBFusion2GPUController.h"
#include "LogManager.h"
#include "RGBController_GigabyteRGBFusion2GPU.h"
@@ -100,7 +100,7 @@ void DetectGigabyteRGBFusion2GPUControllers(i2c_smbus_interface* bus, uint8_t i2
RGBFusion2GPUController* controller = new RGBFusion2GPUController(bus, i2c_addr, name);
RGBController_RGBFusion2GPU* rgb_controller = new RGBController_RGBFusion2GPU(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
} /* DetectGigabyteRGBFusion2GPUControllers() */