Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent 20ae2f397a
commit 3f1a5036db
221 changed files with 3149 additions and 2776 deletions

View File

@@ -10,7 +10,7 @@
\*---------------------------------------------------------*/
#include <vector>
#include "Detector.h"
#include "DetectionManager.h"
#include "HyperXDRAMController.h"
#include "LogManager.h"
#include "RGBController_HyperXDRAM.h"
@@ -115,9 +115,9 @@ void DetectHyperXDRAMControllers(i2c_smbus_interface* bus, std::vector<SPDWrappe
HyperXDRAMController* controller = new HyperXDRAMController(bus, 0x27, slots_valid, name);
RGBController_HyperXDRAM* rgb_controller = new RGBController_HyperXDRAM(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}
} /* DetectHyperXDRAMControllers() */
REGISTER_I2C_DIMM_DETECTOR("HyperX DRAM", DetectHyperXDRAMControllers, JEDEC_KINGSTON, SPD_DDR4_SDRAM);
REGISTER_I2C_DRAM_DETECTOR("HyperX DRAM", DetectHyperXDRAMControllers, JEDEC_KINGSTON, SPD_DDR4_SDRAM);