Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent 20ae2f397a
commit 3f1a5036db
221 changed files with 3149 additions and 2776 deletions

View File

@@ -8,7 +8,7 @@
\*---------------------------------------------------------*/
#include <hidapi.h>
#include "Detector.h"
#include "DetectionManager.h"
#include "HyperXPulsefireFPSProController.h"
#include "HyperXPulsefireSurgeController.h"
#include "HyperXPulsefireDartController.h"
@@ -46,7 +46,7 @@ void DetectHyperXPulsefireSurgeControllers(hid_device_info* info, const std::str
HyperXPulsefireSurgeController* controller = new HyperXPulsefireSurgeController(dev, info->path, name);
RGBController_HyperXPulsefireSurge* rgb_controller = new RGBController_HyperXPulsefireSurge(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
} /* DetectHyperXPulsefireSurgeControllers() */
@@ -59,7 +59,7 @@ void DetectHyperXPulsefireFPSProControllers(hid_device_info* info, const std::st
HyperXPulsefireFPSProController* controller = new HyperXPulsefireFPSProController(dev, info->path, name);
RGBController_HyperXPulsefireFPSPro* rgb_controller = new RGBController_HyperXPulsefireFPSPro(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
} /* DetectHyperXPulsefireFPSProControllers() */
@@ -72,7 +72,7 @@ void DetectHyperXPulsefireHasteControllers(hid_device_info* info, const std::str
HyperXPulsefireHasteController* controller = new HyperXPulsefireHasteController(dev, info->path, name);
RGBController_HyperXPulsefireHaste* rgb_controller = new RGBController_HyperXPulsefireHaste(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
} /* DetectHyperXPulsefireFPSProControllers() */
@@ -85,7 +85,7 @@ void DetectHyperXPulsefireDartControllers(hid_device_info* info, const std::stri
HyperXPulsefireDartController* controller = new HyperXPulsefireDartController(dev, info->path, name);
RGBController_HyperXPulsefireDart* rgb_controller = new RGBController_HyperXPulsefireDart(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
} /* DetectHyperXPulsefireDartControllers() */
@@ -98,7 +98,7 @@ void DetectHyperXPulsefireRaidControllers(hid_device_info* info, const std::stri
HyperXPulsefireRaidController* controller = new HyperXPulsefireRaidController(dev, *info, name);
RGBController_HyperXPulsefireRaid* rgb_controller = new RGBController_HyperXPulsefireRaid(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
} /* DetectHyperXPulsefireRaidControllers() */