Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent 20ae2f397a
commit 3f1a5036db
221 changed files with 3149 additions and 2776 deletions

View File

@@ -7,7 +7,7 @@
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "Detector.h"
#include "DetectionManager.h"
#include "MSIMysticLightKBController.h"
#include "RGBController_MSIMysticLightKB.h"
@@ -32,8 +32,8 @@ void DetectMSIKeyboardController
{
MSIKeyboardController* controller = new MSIKeyboardController(dev, info->path);
RGBController_MSIKeyboard* rgb_controller = new RGBController_MSIKeyboard(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}
REGISTER_HID_DETECTOR_PU("MSI Keyboard MS_1565", DetectMSIKeyboardController, MSI_USB_VID, 0x1601, 0x00FF, 0x01);
REGISTER_HID_DETECTOR_PU("MSI Keyboard MS_1565", DetectMSIKeyboardController, MSI_USB_VID, 0x1601, 0x00FF, 0x01);