Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent 20ae2f397a
commit 3f1a5036db
221 changed files with 3149 additions and 2776 deletions

View File

@@ -11,7 +11,7 @@
\*---------------------------------------------------------*/
#include <hidapi.h>
#include "Detector.h"
#include "DetectionManager.h"
#include "RGBController_ValkyrieKeyboard.h"
void DetectValkyrieKeyboardControllers(hid_device_info* info, const std::string& name)
@@ -22,7 +22,7 @@ void DetectValkyrieKeyboardControllers(hid_device_info* info, const std::string&
{
ValkyrieKeyboardController* controller = new ValkyrieKeyboardController(dev, info->path, info->product_id, info->interface_number, name);
RGBController_ValkyrieKeyboard* rgb_controller = new RGBController_ValkyrieKeyboard(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}