Initial Corsair Commander Pro support, it's the same protocol as the Lighting Node Pro but on a different endpoint

This commit is contained in:
Adam Honse
2020-01-16 21:25:39 -06:00
parent cf2c2d6b93
commit 48ba8435b1
7 changed files with 613 additions and 0 deletions

View File

@@ -334,6 +334,7 @@ void DetectAMDWraithPrismControllers(std::vector<RGBController*>& rgb_controller
void DetectAorusGPUControllers(std::vector<RGBController*> &rgb_controllers);
void DetectMSI3ZoneControllers(std::vector<RGBController*>& rgb_controllers);
void DetectPoseidonZRGBControllers(std::vector<RGBController*>& rgb_controllers);
void DetectCorsairCmdrProControllers(std::vector<RGBController*> &rgb_controllers);
void DetectCorsairNodeProControllers(std::vector<RGBController*> &rgb_controllers);
/******************************************************************************************\
@@ -363,6 +364,7 @@ void DetectRGBControllers(void)
DetectAMDWraithPrismControllers(rgb_controllers);
DetectMSI3ZoneControllers(rgb_controllers);
DetectPoseidonZRGBControllers(rgb_controllers);
DetectCorsairCmdrProControllers(rgb_controllers);
DetectCorsairNodeProControllers(rgb_controllers);
DetectE131Controllers(rgb_controllers);