Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent e30c8eae43
commit 5e17022d65
224 changed files with 3159 additions and 2786 deletions

View File

@@ -9,8 +9,8 @@
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "Detector.h"
#include "ClevoKeyboardController.h"
#include "DetectionManager.h"
#include "RGBController_ClevoKeyboard.h"
#include "RGBController.h"
#include <hidapi.h>
@@ -35,7 +35,7 @@ void DetectClevoKeyboardControllers(hid_device_info* info, const std::string& na
ClevoKeyboardController* controller = new ClevoKeyboardController(dev, *info);
RGBController_ClevoKeyboard* rgb_controller = new RGBController_ClevoKeyboard(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}