[WIP] Rework server initialization

* Only create server instance if server is actually needed
    * Pass initial server host and port through ResourceManager
    * Allow setting default server host and port in Server settings
This commit is contained in:
Adam Honse
2026-04-05 21:25:12 -05:00
parent 0aea2499bb
commit 6f149e43af
10 changed files with 220 additions and 75 deletions

View File

@@ -135,6 +135,9 @@ ResourceManager::ResourceManager()
detection_enabled = true;
init_finished = false;
plugin_manager = NULL;
server = NULL;
server_host = "";
server_port = 0;
SetupConfigurationDirectory();
@@ -150,44 +153,10 @@ ResourceManager::ResourceManager()
\*-----------------------------------------------------*/
LogManager::get()->configure(settings_manager->GetSettings("LogManager"), GetConfigurationDirectory());
/*-----------------------------------------------------*\
| Initialize Server Instance |
| If configured, pass through full controller list |
| including clients. Otherwise, pass only local |
| hardware controllers |
\*-----------------------------------------------------*/
json server_settings = settings_manager->GetSettings("Server");
bool legacy_workaround = false;
server = new NetworkServer();
/*-----------------------------------------------------*\
| Set server name |
\*-----------------------------------------------------*/
std::string titleString = "OpenRGB ";
titleString.append(VERSION_STRING);
server->SetName(titleString);
server->SetSettingsManager(settings_manager);
/*-----------------------------------------------------*\
| Enable legacy SDK workaround in server if configured |
\*-----------------------------------------------------*/
if(server_settings.contains("legacy_workaround"))
{
legacy_workaround = server_settings["legacy_workaround"];
}
if(legacy_workaround)
{
server->SetLegacyWorkaroundEnable(true);
}
/*-----------------------------------------------------*\
| Load sizes list from file |
\*-----------------------------------------------------*/
profile_manager = new ProfileManager(GetConfigurationDirectory());
server->SetProfileManager(profile_manager);
}
ResourceManager::~ResourceManager()
@@ -269,7 +238,21 @@ void ResourceManager::SetConfigurationDirectory(const filesystem::path &director
void ResourceManager::SetPluginManager(PluginManagerInterface* plugin_manager_ptr)
{
plugin_manager = plugin_manager_ptr;
server->SetPluginManager(plugin_manager);
if(server)
{
server->SetPluginManager(plugin_manager);
}
}
void ResourceManager::SetServerHost(std::string new_server_host)
{
server_host = new_server_host;
}
void ResourceManager::SetServerPort(unsigned short new_server_port)
{
server_port = new_server_port;
}
/*---------------------------------------------------------*\
@@ -494,21 +477,24 @@ void ResourceManager::UpdateDeviceList()
/*-----------------------------------------------------*\
| Update server list |
\*-----------------------------------------------------*/
json server_settings = settings_manager->GetSettings("Server");
bool all_controllers = false;
if(server)
{
json server_settings = settings_manager->GetSettings("Server");
bool all_controllers = false;
if(server_settings.contains("all_controllers"))
{
all_controllers = server_settings["all_controllers"];
}
if(server_settings.contains("all_controllers"))
{
all_controllers = server_settings["all_controllers"];
}
if(all_controllers)
{
server->SetControllers(rgb_controllers);
}
else
{
server->SetControllers(rgb_controllers_hw);
if(all_controllers)
{
server->SetControllers(rgb_controllers);
}
else
{
server->SetControllers(rgb_controllers_hw);
}
}
/*-----------------------------------------------------*\
@@ -532,7 +518,10 @@ void ResourceManager::WaitForDetection()
\*---------------------------------------------------------*/
void ResourceManager::SignalResourceManagerUpdate(unsigned int update_reason)
{
server->SignalResourceManagerUpdate(update_reason);
if(server)
{
server->SignalResourceManagerUpdate(update_reason);
}
ResourceManagerCallbackMutex.lock();
@@ -729,8 +718,9 @@ void ResourceManager::Initialize(bool tryConnect, bool detectDevices, bool start
\*-----------------------------------------------------*/
if(start_server)
{
GetServer()->StartServer();
if(!GetServer()->GetOnline())
InitializeServer();
server->StartServer();
if(!server->GetOnline())
{
LOG_DEBUG("[%s] Server failed to start", RESOURCEMANAGER);
}
@@ -760,6 +750,80 @@ void ResourceManager::Initialize(bool tryConnect, bool detectDevices, bool start
init_finished = true;
}
void ResourceManager::InitializeServer()
{
/*-----------------------------------------------------*\
| Initialize Server Instance |
| If configured, pass through full controller list |
| including clients. Otherwise, pass only local |
| hardware controllers |
\*-----------------------------------------------------*/
json server_settings = settings_manager->GetSettings("Server");
bool legacy_workaround = false;
server = new NetworkServer();
/*-----------------------------------------------------*\
| Set server name |
\*-----------------------------------------------------*/
std::string titleString = "OpenRGB ";
titleString.append(VERSION_STRING);
server->SetName(titleString);
server->SetSettingsManager(settings_manager);
/*-----------------------------------------------------*\
| Enable legacy SDK workaround in server if configured |
\*-----------------------------------------------------*/
if(server_settings.contains("legacy_workaround"))
{
legacy_workaround = server_settings["legacy_workaround"];
}
if(legacy_workaround)
{
server->SetLegacyWorkaroundEnable(true);
}
server->SetProfileManager(profile_manager);
if(plugin_manager)
{
server->SetPluginManager(plugin_manager);
}
/*-----------------------------------------------------*\
| If the server host and port have been set on the CLI, |
| use those values. Otherwise, get default server host |
| and port from settings if configured. |
\*-----------------------------------------------------*/
if(server_host == "")
{
if(server_settings.contains("default_host"))
{
std::string default_host = server_settings["default_host"];
server->SetHost(default_host);
}
}
else
{
server->SetHost(server_host);
}
if(server_port == 0)
{
if(server_settings.contains("default_port"))
{
unsigned short default_port = server_settings["default_port"];
server->SetPort(default_port);
}
}
else
{
server->SetPort(server_port);
}
}
void ResourceManager::WaitForInitialization()
{
/*-----------------------------------------------------*\