Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse committed 2026-06-03 10:09:40 -05:00
1 parent ab3edd6df5
commit 7b299d7d7f
228 files changed
+3174 -2800

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@@ -10,7 +10,7 @@
\*---------------------------------------------------------*/
#include <hidapi.h>
#include "Detector.h"
#include "DetectionManager.h"
#include "LightSaltController.h"
#include "RGBController_LightSaltKeyboard.h"
#include "RGBController_LightSaltKeypad.h"
@@ -44,7 +44,7 @@ void DetectLightSaltControllers(hid_device_info* info, const std::string &)
if(rgb_controller != nullptr)
{
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}
} /* DetectLightSaltControllers() */