Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse committed 2026-06-03 10:09:40 -05:00
1 parent ab3edd6df5
commit 7b299d7d7f
228 files changed
+3174 -2800

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@@ -9,10 +9,11 @@
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "Detector.h"
#include "DetectionManager.h"
#include "LogManager.h"
#include "ResourceManager.h"
#include "RGBController_Nanoleaf.h"
#include "SettingsManager.h"
#include "LogManager.h"
/*----------------------------------------------------------------------------------------*\
| |
@@ -37,7 +38,7 @@ void DetectNanoleafControllers()
try
{
RGBController_Nanoleaf* rgb_controller = new RGBController_Nanoleaf(device["ip"], device["port"], device["auth_token"]);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
catch(...)
{