Make linear zones linear in demo devices

This commit is contained in:
Adam Honse committed 2020-08-28 17:46:48 -05:00
1 parent d5f86baa73
commit 95275ebf39
1 file changed
+3 -3
+3 -3
View File
@@ -114,7 +114,7 @@ void DetectDebugControllers(std::vector<RGBController*> &rgb_controllers)
zone dummy_motherboard_linear_zone;
dummy_motherboard_linear_zone.name = "Linear Zone";
dummy_motherboard_linear_zone.type = ZONE_TYPE_SINGLE;
dummy_motherboard_linear_zone.type = ZONE_TYPE_LINEAR;
dummy_motherboard_linear_zone.leds_min = 10;
dummy_motherboard_linear_zone.leds_max = 10;
dummy_motherboard_linear_zone.leds_count = 10;
@@ -190,7 +190,7 @@ void DetectDebugControllers(std::vector<RGBController*> &rgb_controllers)
zone dummy_dram_linear_zone;
dummy_dram_linear_zone.name = "Linear Zone";
dummy_dram_linear_zone.type = ZONE_TYPE_SINGLE;
dummy_dram_linear_zone.type = ZONE_TYPE_LINEAR;
dummy_dram_linear_zone.leds_min = 5;
dummy_dram_linear_zone.leds_max = 5;
dummy_dram_linear_zone.leds_count = 5;
@@ -266,7 +266,7 @@ void DetectDebugControllers(std::vector<RGBController*> &rgb_controllers)
zone dummy_gpu_linear_zone;
dummy_gpu_linear_zone.name = "Linear Zone";
dummy_gpu_linear_zone.type = ZONE_TYPE_SINGLE;
dummy_gpu_linear_zone.type = ZONE_TYPE_LINEAR;
dummy_gpu_linear_zone.leds_min = 15;
dummy_gpu_linear_zone.leds_max = 15;
dummy_gpu_linear_zone.leds_count = 15;