Move HID detector calls to RunHIDDetector/RunHIDWrappedDetector functions and return controller list from detector functions

This commit is contained in:
Adam Honse
2026-01-12 19:05:21 -06:00
parent 1ccaadd5d0
commit 9bb2a4e693
197 changed files with 4481 additions and 4332 deletions

View File

@@ -11,24 +11,15 @@
#include "DetectionManager.h"
#include "EVGAGPUv3Controller.h"
#include "LogManager.h"
#include "RGBController_EVGAGPUv3.h"
#include "i2c_smbus.h"
#include "LogManager.h"
#include "pci_ids.h"
#include "RGBController_EVGAGPUv3.h"
/******************************************************************************************\
* *
* DetectEVGAAmpereGPUControllers *
* *
* Detect EVGA Ampere GPU controllers on the enumerated I2C busses at address 0x2D. *
* *
* bus - pointer to i2c_smbus_interface where EVGA GPU device is connected *
* dev - I2C address of EVGA GPU device *
* *
\******************************************************************************************/
void DetectEVGAAmpereGPUControllers(i2c_smbus_interface* bus, uint8_t address, const std::string& name)
DetectedControllers DetectEVGAAmpereGPUControllers(i2c_smbus_interface* bus, uint8_t address, const std::string& name)
{
DetectedControllers detected_controllers;
if(bus->port_id == 1)
{
EVGAGPUv3Controller* controller;
@@ -40,7 +31,7 @@ void DetectEVGAAmpereGPUControllers(i2c_smbus_interface* bus, uint8_t address, c
{
rgb_controller = new RGBController_EVGAGPUv3(controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
detected_controllers.push_back(rgb_controller);
}
else
{
@@ -48,7 +39,9 @@ void DetectEVGAAmpereGPUControllers(i2c_smbus_interface* bus, uint8_t address, c
delete controller;
}
}
} /* DetectEVGAAmpereGPUControllers() */
return(detected_controllers);
}
REGISTER_I2C_PCI_DETECTOR("EVGA GeForce RTX 3060 Ti FTW3 Gaming" , DetectEVGAAmpereGPUControllers, NVIDIA_VEN, NVIDIA_RTX3060TI_DEV, EVGA_SUB_VEN, EVGA_RTX3060TI_FTW3_GAMING_SUB_DEV, 0x2D);
REGISTER_I2C_PCI_DETECTOR("EVGA GeForce RTX 3060 Ti FTW3 Ultra" , DetectEVGAAmpereGPUControllers, NVIDIA_VEN, NVIDIA_RTX3060TI_DEV, EVGA_SUB_VEN, EVGA_RTX3060TI_FTW3_ULTRA_SUB_DEV, 0x2D);