Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse committed 2026-05-07 17:24:45 -05:00
1 parent 58582202cf
commit ad364871c6
224 files changed
+3161 -2788

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@@ -10,7 +10,7 @@
\*---------------------------------------------------------*/
#include <hidapi.h>
#include "Detector.h"
#include "DetectionManager.h"
#include "CorsairLightingNodeController.h"
#include "RGBController_CorsairLightingNode.h"
@@ -40,7 +40,7 @@ void DetectCorsairLightingNodeControllers(hid_device_info* info, const std::stri
CorsairLightingNodeController* controller = new CorsairLightingNodeController(dev, info->path, name);
RGBController_CorsairLightingNode* rgb_controller = new RGBController_CorsairLightingNode(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
} /* DetectCorsairLightingNodeControllers() */