Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse committed 2026-05-07 17:24:45 -05:00
1 parent 58582202cf
commit ad364871c6
224 files changed
+3161 -2788

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@@ -11,7 +11,7 @@
| OpenRGB includes |
\*-----------------------------------------------------*/
#include <hidapi.h>
#include "Detector.h"
#include "DetectionManager.h"
/*-----------------------------------------------------*\
| Corsair Peripheral specific includes |
@@ -36,7 +36,7 @@ void DetectCorsairV2HardwareControllers(hid_device_info* info, const std::string
CorsairPeripheralV2HWController* controller = new CorsairPeripheralV2HWController(dev, info->path, name);
RGBController_CorsairV2HW* rgb_controller = new RGBController_CorsairV2HW(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
} /* DetectCorsairV2HardwareControllers() */
@@ -49,7 +49,7 @@ void DetectCorsairV2SoftwareControllers(hid_device_info* info, const std::string
CorsairPeripheralV2SWController* controller = new CorsairPeripheralV2SWController(dev, info->path, name);
RGBController_CorsairV2SW* rgb_controller = new RGBController_CorsairV2SW(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
} /* DetectCorsairV2SoftwareControllers() */