Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent 58582202cf
commit ad364871c6
224 changed files with 3161 additions and 2788 deletions

View File

@@ -11,7 +11,7 @@
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "Detector.h"
#include "DetectionManager.h"
#include "GigabyteRGBFusion2USBController.h"
#include "RGBController_GigabyteRGBFusion2USB.h"
#include "dmiinfo.h"
@@ -36,7 +36,7 @@ void DetectGigabyteRGBFusion2USBControllers(hid_device_info* info, const std::st
RGBFusion2USBController* controller = new RGBFusion2USBController(dev, info->path, MB_info.getMainboard(), info->product_id);
RGBController_RGBFusion2USB* rgb_controller = new RGBController_RGBFusion2USB(controller, DETECTOR_NAME);
// Constructor sets the name
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}