Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse committed 2026-05-07 17:24:45 -05:00
1 parent 58582202cf
commit ad364871c6
224 files changed
+3161 -2788

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@@ -7,7 +7,7 @@
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "Detector.h"
#include "DetectionManager.h"
#include "MadCatzCyborgController.h"
#include "RGBController_MadCatzCyborg.h"
#include <hidapi.h>
@@ -29,15 +29,15 @@
void DetectMadCatzCyborgControllers(hid_device_info* info, const std::string& /*name*/)
{
hid_device* dev = hid_open_path(info->path);
if(dev)
{
MadCatzCyborgController* controller = new MadCatzCyborgController(dev, info->path);
controller->Initialize();
RGBController_MadCatzCyborg* rgb_controller = new RGBController_MadCatzCyborg(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}