Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent 42a321084a
commit ca72e084eb
221 changed files with 3149 additions and 2776 deletions

View File

@@ -10,7 +10,7 @@
\*---------------------------------------------------------*/
#include <hidapi.h>
#include "Detector.h"
#include "DetectionManager.h"
#include "DRGBController.h"
#include "RGBController_DRGB.h"
@@ -27,7 +27,7 @@ void DetectDRGBControllers(hid_device_info* info, const std::string& name)
DRGBController* controller = new DRGBController(dev, info->path, info->product_id, name);
RGBController_DRGB* rgb_controller = new RGBController_DRGB(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}