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Initial support for Galax v2 GPU controller
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committed by
Adam Honse
parent
34ff3aa99a
commit
d98db1587b
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/*---------------------------------------------------------*\
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| GalaxGPUv2Controller.cpp |
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| RGBController for Galax GPUs (Xtreme Tuner) |
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| Daniel Stuart (daniel.stuart14) 26 may 2025 |
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| This file is part of the OpenRGB project |
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| SPDX-License-Identifier: GPL-2.0-only |
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\*---------------------------------------------------------*/
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#include <cstring>
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#include "GalaxGPUv2Controller.h"
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GalaxGPUv2Controller::GalaxGPUv2Controller(i2c_smbus_interface* bus, galax_gpu_dev_id dev)
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{
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this->bus = bus;
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this->dev = dev;
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strcpy(device_name, "Galax RTX GPU"); // Would be nice to get the actual GPU name. Using this as a placeholder.
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}
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GalaxGPUv2Controller::~GalaxGPUv2Controller()
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{
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}
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std::string GalaxGPUv2Controller::GetDeviceName()
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{
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return(device_name);
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}
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std::string GalaxGPUv2Controller::GetDeviceLocation()
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{
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std::string return_string(bus->device_name);
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char addr[5];
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snprintf(addr, 5, "0x%02X", dev);
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return_string.append(", address ");
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return_string.append(addr);
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return("I2C: " + return_string);
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}
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unsigned char GalaxGPUv2Controller::GetLEDRed()
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{
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return(GalaxGPURegisterRead(GALAX_V2_RED_REGISTER));
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}
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unsigned char GalaxGPUv2Controller::GetLEDGreen()
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{
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return(GalaxGPURegisterRead(GALAX_V2_GREEN_REGISTER));
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}
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unsigned char GalaxGPUv2Controller::GetLEDBlue()
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{
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return(GalaxGPURegisterRead(GALAX_V2_BLUE_REGISTER));
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}
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unsigned char GalaxGPUv2Controller::GetMode()
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{
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return GalaxGPURegisterRead(GALAX_V2_MODE_REGISTER);
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}
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unsigned char GalaxGPUv2Controller::GetSync()
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{
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return GalaxGPURegisterRead(GALAX_V2_SYNC_REGISTER);
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}
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unsigned char GalaxGPUv2Controller::GetSpeed()
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{
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return GalaxGPURegisterRead(GALAX_V2_SPEED_REGISTER_A);
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}
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unsigned char GalaxGPUv2Controller::GetBrightness()
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{
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return GalaxGPURegisterRead(GALAX_V2_BRIGHTNESS_REGISTER);
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}
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void GalaxGPUv2Controller::SetLEDColors(unsigned char red, unsigned char green, unsigned char blue)
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{
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GalaxGPURegisterWrite(GALAX_V2_RED_REGISTER, red);
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GalaxGPURegisterWrite(GALAX_V2_GREEN_REGISTER, green);
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GalaxGPURegisterWrite(GALAX_V2_BLUE_REGISTER, blue);
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}
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void GalaxGPUv2Controller::SetMode(unsigned char value)
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{
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GalaxGPURegisterWrite(GALAX_V2_MODE_REGISTER, value);
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}
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void GalaxGPUv2Controller::SetSync(unsigned char value)
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{
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GalaxGPURegisterWrite(GALAX_V2_SYNC_REGISTER, value);
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}
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void GalaxGPUv2Controller::SetSpeed(unsigned char value)
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{
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// We just duplicate the value to both speed registers
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GalaxGPURegisterWrite(GALAX_V2_SPEED_REGISTER_A, value);
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GalaxGPURegisterWrite(GALAX_V2_SPEED_REGISTER_B, value);
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}
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void GalaxGPUv2Controller::SetBrightness(unsigned char value)
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{
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GalaxGPURegisterWrite(GALAX_V2_BRIGHTNESS_REGISTER, value);
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}
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void GalaxGPUv2Controller::SaveMode()
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{
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GalaxGPURegisterWrite(GALAX_V2_SAVE_REGISTER, GALAX_V2_SAVE_VALUE);
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}
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unsigned char GalaxGPUv2Controller::GalaxGPURegisterRead(unsigned char reg)
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{
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return(bus->i2c_smbus_read_byte_data(dev, reg));
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}
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void GalaxGPUv2Controller::GalaxGPURegisterWrite(unsigned char reg, unsigned char val)
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{
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bus->i2c_smbus_write_byte_data(dev, reg, val);
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}
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