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https://github.com/CalcProgrammer1/OpenRGB.git
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Split out detection system from ResourceManager into DetectionManager
* Split detection system out into its own class, DetectionManager
* Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
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@@ -7,7 +7,7 @@
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| SPDX-License-Identifier: GPL-2.0-or-later |
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\*---------------------------------------------------------*/
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#include "Detector.h"
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#include "DetectionManager.h"
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#include "CreativeSoundBlasterAE5Controller_Windows.h"
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#include "RGBController_CreativeSoundBlasterAE5_Windows.h"
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#include "LogManager.h"
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@@ -22,7 +22,7 @@ void DetectCreativeAE5Device()
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{
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LOG_INFO("[Creative SoundBlaster AE-5] Device initialized successfully, registering controller");
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RGBController_CreativeSoundBlasterAE5* rgb_controller = new RGBController_CreativeSoundBlasterAE5(controller);
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ResourceManager::get()->RegisterRGBController(rgb_controller);
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DetectionManager::get()->RegisterRGBController(rgb_controller);
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}
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else
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{
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@@ -31,4 +31,4 @@ void DetectCreativeAE5Device()
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}
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}
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REGISTER_DETECTOR("Creative SoundBlaster AE-5", DetectCreativeAE5Device);
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REGISTER_DETECTOR("Creative SoundBlaster AE-5", DetectCreativeAE5Device);
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