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Fixing memory leaks in controllers
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@@ -46,6 +46,8 @@ RGBController_HyperXPulsefireFPSPro::~RGBController_HyperXPulsefireFPSPro()
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keepalive_thread_run = 0;
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keepalive_thread->join();
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delete keepalive_thread;
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delete hyperx;
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}
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void RGBController_HyperXPulsefireFPSPro::SetupZones()
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