RGBController API Overhaul

* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
    * Rework matrix_map_type from using pointers to vector to prevent memory leaks
    * Rework KeyboardLayoutManager to return new matrix_map_type
    * Add access mutex to RGBController API
    * Add per-zone modes ot RGBController API
    * Add JSON description functions to RGBController API
This commit is contained in:
Adam Honse
2025-09-23 20:38:37 -05:00
parent fa20f4319a
commit dfd8656d9f
655 changed files with 9459 additions and 9022 deletions

View File

@@ -79,17 +79,6 @@ RGBController_CorsairV2HW::~RGBController_CorsairV2HW()
keepalive_thread->join();
delete keepalive_thread;
/*---------------------------------------------------------*\
| Delete the matrix map |
\*---------------------------------------------------------*/
for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++)
{
if(zones[zone_index].type == ZONE_TYPE_MATRIX)
{
delete zones[zone_index].matrix_map;
}
}
delete controller;
}
@@ -138,13 +127,6 @@ void RGBController_CorsairV2HW::SetupZones()
{
KeyboardLayoutManager new_kb(new_layout, corsair->layout_new->base_size, corsair->layout_new->key_values);
matrix_map_type * new_map = new matrix_map_type;
new_zone.matrix_map = new_map;
new_map->height = corsair->zones[i]->rows;
new_map->width = corsair->zones[i]->cols;
new_map->map = new unsigned int[new_map->height * new_map->width];
if(corsair->layout_new->base_size != KEYBOARD_SIZE_EMPTY)
{
/*---------------------------------------------------------*\
@@ -153,11 +135,7 @@ void RGBController_CorsairV2HW::SetupZones()
keyboard_keymap_overlay_values* temp = corsair->layout_new;
new_kb.ChangeKeys(*temp);
/*---------------------------------------------------------*\
| Matrix map still uses declared zone rows and columns |
| as the packet structure depends on the matrix map |
\*---------------------------------------------------------*/
new_kb.GetKeyMap(new_map->map, KEYBOARD_MAP_FILL_TYPE_COUNT, new_map->height, new_map->width);
new_zone.matrix_map = new_kb.GetKeyMap(KEYBOARD_MAP_FILL_TYPE_COUNT, corsair->zones[i]->rows, corsair->zones[i]->cols);
/*---------------------------------------------------------*\
| Create LEDs for the Matrix zone |
@@ -186,7 +164,6 @@ void RGBController_CorsairV2HW::SetupZones()
else
{
new_zone.leds_count = corsair->zones[i]->rows * corsair->zones[i]->cols;
new_zone.matrix_map = NULL;
/*---------------------------------------------------------*\
| Create LEDs for the Linear / Single zone |
@@ -234,13 +211,6 @@ void RGBController_CorsairV2HW::SetupZones()
}
}
void RGBController_CorsairV2HW::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairV2HW::DeviceUpdateLEDs()
{
last_update_time = std::chrono::steady_clock::now();
@@ -248,12 +218,12 @@ void RGBController_CorsairV2HW::DeviceUpdateLEDs()
controller->SetLedsDirect(buffer_map);
}
void RGBController_CorsairV2HW::UpdateZoneLEDs(int /*zone*/)
void RGBController_CorsairV2HW::DeviceUpdateZoneLEDs(int /*zone*/)
{
controller->SetLedsDirect(buffer_map);
}
void RGBController_CorsairV2HW::UpdateSingleLED(int /*led*/)
void RGBController_CorsairV2HW::DeviceUpdateSingleLED(int /*led*/)
{
controller->SetLedsDirect(buffer_map);
}

View File

@@ -23,11 +23,10 @@ public:
~RGBController_CorsairV2HW();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateZoneLEDs(int zone);
void DeviceUpdateSingleLED(int led);
void DeviceUpdateMode();
void KeepaliveThread();

View File

@@ -66,17 +66,6 @@ RGBController_CorsairV2SW::~RGBController_CorsairV2SW()
keepalive_thread->join();
delete keepalive_thread;
/*---------------------------------------------------------*\
| Delete the matrix map |
\*---------------------------------------------------------*/
for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++)
{
if(zones[zone_index].type == ZONE_TYPE_MATRIX)
{
delete zones[zone_index].matrix_map;
}
}
delete controller;
}
@@ -125,13 +114,6 @@ void RGBController_CorsairV2SW::SetupZones()
{
KeyboardLayoutManager new_kb(new_layout, corsair->layout_new->base_size, corsair->layout_new->key_values);
matrix_map_type * new_map = new matrix_map_type;
new_zone.matrix_map = new_map;
new_map->height = corsair->zones[i]->rows;
new_map->width = corsair->zones[i]->cols;
new_map->map = new unsigned int[new_map->height * new_map->width];
if(corsair->layout_new->base_size != KEYBOARD_SIZE_EMPTY)
{
/*---------------------------------------------------------*\
@@ -140,11 +122,7 @@ void RGBController_CorsairV2SW::SetupZones()
keyboard_keymap_overlay_values* temp = corsair->layout_new;
new_kb.ChangeKeys(*temp);
/*---------------------------------------------------------*\
| Matrix map still uses declared zone rows and columns |
| as the packet structure depends on the matrix map |
\*---------------------------------------------------------*/
new_kb.GetKeyMap(new_map->map, KEYBOARD_MAP_FILL_TYPE_COUNT, new_map->height, new_map->width);
new_zone.matrix_map = new_kb.GetKeyMap(KEYBOARD_MAP_FILL_TYPE_COUNT, corsair->zones[i]->rows, corsair->zones[i]->cols);
/*---------------------------------------------------------*\
| Create LEDs for the Matrix zone |
@@ -173,7 +151,6 @@ void RGBController_CorsairV2SW::SetupZones()
else
{
new_zone.leds_count = corsair->zones[i]->rows * corsair->zones[i]->cols;
new_zone.matrix_map = NULL;
/*---------------------------------------------------------*\
| Create LEDs for the Linear / Single zone |
@@ -221,13 +198,6 @@ void RGBController_CorsairV2SW::SetupZones()
}
}
void RGBController_CorsairV2SW::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CorsairV2SW::DeviceUpdateLEDs()
{
last_update_time = std::chrono::steady_clock::now();
@@ -235,12 +205,12 @@ void RGBController_CorsairV2SW::DeviceUpdateLEDs()
controller->SetLedsDirect(buffer_map);
}
void RGBController_CorsairV2SW::UpdateZoneLEDs(int /*zone*/)
void RGBController_CorsairV2SW::DeviceUpdateZoneLEDs(int /*zone*/)
{
controller->SetLedsDirect(buffer_map);
}
void RGBController_CorsairV2SW::UpdateSingleLED(int /*led*/)
void RGBController_CorsairV2SW::DeviceUpdateSingleLED(int /*led*/)
{
controller->SetLedsDirect(buffer_map);
}

View File

@@ -24,13 +24,13 @@ public:
~RGBController_CorsairV2SW();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateZoneLEDs(int zone);
void DeviceUpdateSingleLED(int led);
void DeviceUpdateMode();
void KeepaliveThread();
private: