RGBController API Overhaul

* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
    * Rework matrix_map_type from using pointers to vector to prevent memory leaks
    * Rework KeyboardLayoutManager to return new matrix_map_type
    * Add access mutex to RGBController API
    * Add per-zone modes ot RGBController API
    * Add JSON description functions to RGBController API
This commit is contained in:
Adam Honse
2025-09-23 20:38:37 -05:00
parent fa20f4319a
commit dfd8656d9f
655 changed files with 9459 additions and 9022 deletions

View File

@@ -338,8 +338,6 @@ void RGBController_DRGB::SetupZones()
zones[channel_idx].leds_count = 0;
}
zones[channel_idx].matrix_map = NULL;
for(unsigned int led_ch_idx = 0; led_ch_idx < zones[channel_idx].leds_count; led_ch_idx++)
{
char led_idx_string[4];
@@ -356,7 +354,7 @@ void RGBController_DRGB::SetupZones()
}
void RGBController_DRGB::ResizeZone(int zone, int new_size)
void RGBController_DRGB::DeviceResizeZone(int zone, int new_size)
{
if((size_t) zone >= zones.size())
{
@@ -505,12 +503,12 @@ void RGBController_DRGB::DeviceUpdateLEDs()
}
}
void RGBController_DRGB::UpdateZoneLEDs(int zone)
void RGBController_DRGB::DeviceUpdateZoneLEDs(int zone)
{
controller->SetChannelLEDs(zone, zones[zone].colors, zones[zone].leds_count);
}
void RGBController_DRGB::UpdateSingleLED(int led)
void RGBController_DRGB::DeviceUpdateSingleLED(int led)
{
unsigned int channel = leds_channel[led];
controller->SetChannelLEDs(channel, zones[channel].colors, zones[channel].leds_count);

View File

@@ -63,10 +63,10 @@ public:
~RGBController_DRGB();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateZoneLEDs(int zone);
void DeviceUpdateSingleLED(int led);
void DeviceUpdateMode();
private: