RGBController API Overhaul

* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
    * Rework matrix_map_type from using pointers to vector to prevent memory leaks
    * Rework KeyboardLayoutManager to return new matrix_map_type
    * Add access mutex to RGBController API
    * Add per-zone modes ot RGBController API
    * Add JSON description functions to RGBController API
This commit is contained in:
Adam Honse
2025-09-23 20:38:37 -05:00
parent fa20f4319a
commit dfd8656d9f
655 changed files with 9459 additions and 9022 deletions

View File

@@ -242,7 +242,6 @@ void RGBController_EVGAGPUv3::SetupZones()
new_zone->leds_min = 1;
new_zone->leds_max = 1;
new_zone->leds_count = 1;
new_zone->matrix_map = NULL;
new_led->name = evga_v3_zone_names[zone_idx];
/*---------------------------------------------------------*\
@@ -256,7 +255,7 @@ void RGBController_EVGAGPUv3::SetupZones()
SetupColors();
}
void RGBController_EVGAGPUv3::ResizeZone(int /*zone*/, int newSize)
void RGBController_EVGAGPUv3::DeviceResizeZone(int /*zone*/, int newSize)
{
controller->ResizeARGB(newSize);
}
@@ -290,13 +289,13 @@ void RGBController_EVGAGPUv3::DeviceUpdateLEDs()
}
}
void RGBController_EVGAGPUv3::UpdateZoneLEDs(int /*zone*/)
void RGBController_EVGAGPUv3::DeviceUpdateZoneLEDs(int /*zone*/)
{
//LOG_TRACE("[%s] Updating zone %1d", controller->evgaGPUName, zone);
DeviceUpdateLEDs();
}
void RGBController_EVGAGPUv3::UpdateSingleLED(int /*led*/)
void RGBController_EVGAGPUv3::DeviceUpdateSingleLED(int /*led*/)
{
//LOG_TRACE("[%s] Updating single LED %1d", controller->evgaGPUName, led);
DeviceUpdateLEDs();

View File

@@ -22,11 +22,11 @@ public:
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateZoneLEDs(int zone);
void DeviceUpdateSingleLED(int led);
void DeviceUpdateMode();
void DeviceSaveMode();