RGBController API Overhaul

* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
    * Rework matrix_map_type from using pointers to vector to prevent memory leaks
    * Rework KeyboardLayoutManager to return new matrix_map_type
    * Add access mutex to RGBController API
    * Add per-zone modes ot RGBController API
    * Add JSON description functions to RGBController API
This commit is contained in:
Adam Honse
2025-09-23 20:38:37 -05:00
parent fa20f4319a
commit dfd8656d9f
655 changed files with 9459 additions and 9022 deletions

View File

@@ -368,7 +368,7 @@ void RGBController_JGINYUEInternalUSBV2::SetupZones()
SetupColors();
}
void RGBController_JGINYUEInternalUSBV2::ResizeZone(int zone, int new_size)
void RGBController_JGINYUEInternalUSBV2::DeviceResizeZone(int zone, int new_size)
{
unsigned char area;
@@ -400,11 +400,11 @@ void RGBController_JGINYUEInternalUSBV2::DeviceUpdateLEDs()
for(int i = 0; i < normal_zone_count; i++)
{
UpdateZoneLEDs(i);
DeviceUpdateZoneLEDs(i);
}
}
void RGBController_JGINYUEInternalUSBV2::UpdateZoneLEDs(int zone)
void RGBController_JGINYUEInternalUSBV2::DeviceUpdateZoneLEDs(int zone)
{
unsigned char area;
area = controller->device_config[zone].Area_ID;
@@ -412,12 +412,12 @@ void RGBController_JGINYUEInternalUSBV2::UpdateZoneLEDs(int zone)
controller->DirectLEDControl(zones[zone].colors, zones[zone].leds_count, area);
}
void RGBController_JGINYUEInternalUSBV2::UpdateSingleLED(int led)
void RGBController_JGINYUEInternalUSBV2::DeviceUpdateSingleLED(int led)
{
int zone;
zone = leds[led].value;
UpdateZoneLEDs(zone);
DeviceUpdateZoneLEDs(zone);
}
void RGBController_JGINYUEInternalUSBV2::DeviceUpdateMode()
@@ -477,7 +477,6 @@ void RGBController_JGINYUEInternalUSBV2::InitZones()
zone_to_init->leds_max = cfg->Max_LED_numbers;
zone_to_init->leds_count = 0;
zone_to_init->type = ZONE_TYPE_LINEAR;
zone_to_init->matrix_map = NULL;
switch(cfg->Area_ID)
{

View File

@@ -24,11 +24,11 @@ public:
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateZoneLEDs(int zone);
void DeviceUpdateSingleLED(int led);
void DeviceUpdateMode();
void DeviceUpdateZoneMode(int zone);