Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent 38f54de044
commit e483aed366
221 changed files with 3186 additions and 2747 deletions

View File

@@ -10,7 +10,7 @@
\*---------------------------------------------------------*/
#include <vector>
#include "Detector.h"
#include "DetectionManager.h"
#include "EVGAGP102Controller.h"
#include "LogManager.h"
#include "RGBController_EVGAGP102.h"
@@ -54,7 +54,7 @@ void DetectEVGAGP102GPUControllers(i2c_smbus_interface* bus, uint8_t /*address*/
{
new_rgbcontroller = new RGBController_EVGAGP102(controllers);
ResourceManager::get()->RegisterRGBController(new_rgbcontroller);
DetectionManager::get()->RegisterRGBController(new_rgbcontroller);
}
}
} /* DetectEVGAGP102GPUControllers() */