Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent 38f54de044
commit e483aed366
221 changed files with 3186 additions and 2747 deletions

View File

@@ -10,7 +10,7 @@
\*---------------------------------------------------------*/
#include <hidapi.h>
#include "Detector.h"
#include "DetectionManager.h"
#include "LightSaltController.h"
#include "RGBController_LightSaltKeyboard.h"
#include "RGBController_LightSaltKeypad.h"
@@ -44,7 +44,7 @@ void DetectLightSaltControllers(hid_device_info* info, const std::string &)
if(rgb_controller != nullptr)
{
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}
} /* DetectLightSaltControllers() */