Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent 38f54de044
commit e483aed366
221 changed files with 3186 additions and 2747 deletions

View File

@@ -9,7 +9,7 @@
| SPDX-License-Identifier: GPL-2.0-or-later |
\*---------------------------------------------------------*/
#include "Detector.h"
#include "DetectionManager.h"
#include "pci_ids.h"
#include "i2c_amd_gpu.h"
#include "PowerColorRedDevilV1Controller/RGBController_PowerColorRedDevilV1.h"
@@ -40,7 +40,7 @@ void DetectPowerColorRedDevilGPUControllersV1(i2c_smbus_interface* bus, uint8_t
PowerColorRedDevilV1Controller* controller = new PowerColorRedDevilV1Controller(bus, i2c_addr, name);
RGBController_PowerColorRedDevilV1* rgb_controller = new RGBController_PowerColorRedDevilV1(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}
@@ -59,7 +59,7 @@ void DetectPowerColorRedDevilGPUControllersV2(i2c_smbus_interface* bus, uint8_t
PowerColorRedDevilV2Controller* controller = new PowerColorRedDevilV2Controller(bus, i2c_addr, name);
RGBController_PowerColorRedDevilV2* rgb_controller = new RGBController_PowerColorRedDevilV2(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}