Split out detection system from ResourceManager into DetectionManager

* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
This commit is contained in:
Adam Honse
2026-01-08 23:35:50 -06:00
parent 38f54de044
commit e483aed366
221 changed files with 3186 additions and 2747 deletions

View File

@@ -15,7 +15,7 @@
#include <hidapi.h>
#include "RGBController_SonyDS4.h"
#include "RGBController_SonyDualSense.h"
#include "Detector.h"
#include "DetectionManager.h"
#define SONY_VID 0x054C
@@ -34,7 +34,7 @@ void DetectSonyDS4Controllers(hid_device_info* info, const std::string&)
SonyDS4Controller* controller = new SonyDS4Controller(dev, info->path);
RGBController_SonyDS4* rgb_controller = new RGBController_SonyDS4(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}
@@ -48,7 +48,7 @@ void DetectSonyDualSenseControllers(hid_device_info* info, const std::string& na
SonyDualSenseController* controller = new SonyDualSenseController(dev, info->path, is_bluetooth, name);
RGBController_SonyDualSense* rgb_controller = new RGBController_SonyDualSense(controller);
ResourceManager::get()->RegisterRGBController(rgb_controller);
DetectionManager::get()->RegisterRGBController(rgb_controller);
}
}