RGBController API Overhaul

* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
    * Rework matrix_map_type from using pointers to vector to prevent memory leaks
    * Rework KeyboardLayoutManager to return new matrix_map_type
    * Add access mutex to RGBController API
    * Add per-zone modes ot RGBController API
    * Add JSON description functions to RGBController API
This commit is contained in:
Adam Honse
2025-09-23 20:38:37 -05:00
parent 6deaf2f4fd
commit fdaf2eee6c
657 changed files with 9060 additions and 8801 deletions

View File

@@ -164,14 +164,7 @@ void RGBController_AnnePro2::SetupZones()
if(zone_types[zone_idx] == ZONE_TYPE_MATRIX)
{
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = 5;
new_zone.matrix_map->width = 14;
new_zone.matrix_map->map = (unsigned int *)&matrix_map;
}
else
{
new_zone.matrix_map = NULL;
new_zone.matrix_map.Set(5, 14, (unsigned int *)&matrix_map);
}
zones.push_back(new_zone);
@@ -190,13 +183,6 @@ void RGBController_AnnePro2::SetupZones()
SetupColors();
}
void RGBController_AnnePro2::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_AnnePro2::DeviceUpdateLEDs()
{
const unsigned char frame_buf_length = LED_REAL_COUNT * 3;
@@ -228,12 +214,12 @@ void RGBController_AnnePro2::DeviceUpdateLEDs()
controller->SendDirect(frame_buf_length, frame_buf);
}
void RGBController_AnnePro2::UpdateZoneLEDs(int /*zone*/)
void RGBController_AnnePro2::DeviceUpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_AnnePro2::UpdateSingleLED(int /*led*/)
void RGBController_AnnePro2::DeviceUpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}

View File

@@ -21,11 +21,10 @@ public:
~RGBController_AnnePro2();
void SetupZones();
void ResizeZone(int zone, int new_size);
void DeviceUpdateLEDs();
void UpdateZoneLEDs(int zone);
void UpdateSingleLED(int led);
void DeviceUpdateZoneLEDs(int zone);
void DeviceUpdateSingleLED(int led);
void DeviceUpdateMode();