RGBController API Overhaul

* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
    * Rework matrix_map_type from using pointers to vector to prevent memory leaks
    * Rework KeyboardLayoutManager to return new matrix_map_type
    * Add access mutex to RGBController API
    * Add per-zone modes ot RGBController API
    * Add JSON description functions to RGBController API
This commit is contained in:
Adam Honse
2025-09-23 20:38:37 -05:00
parent 6deaf2f4fd
commit fdaf2eee6c
657 changed files with 9060 additions and 8801 deletions

View File

@@ -312,17 +312,6 @@ RGBController_CherryKeyboard::RGBController_CherryKeyboard(CherryKeyboardControl
RGBController_CherryKeyboard::~RGBController_CherryKeyboard()
{
/*---------------------------------------------------------*\
| Delete the matrix map |
\*---------------------------------------------------------*/
for(unsigned int zone_index = 0; zone_index < zones.size(); zone_index++)
{
if(zones[zone_index].matrix_map != NULL)
{
delete zones[zone_index].matrix_map;
}
}
delete controller;
}
@@ -335,10 +324,7 @@ void RGBController_CherryKeyboard::SetupZones()
new_zone.leds_min = CHERRY_MATRIX_CELL_COUNT;
new_zone.leds_max = CHERRY_MATRIX_CELL_COUNT;
new_zone.leds_count = CHERRY_MATRIX_CELL_COUNT;
new_zone.matrix_map = new matrix_map_type;
new_zone.matrix_map->height = CHERRY_MATRIX_MAP_HEIGHT;
new_zone.matrix_map->width = CHERRY_MATRIX_MAP_WIDTH;
new_zone.matrix_map->map = (unsigned int *)&matrix_map;
new_zone.matrix_map.Set(CHERRY_MATRIX_MAP_HEIGHT, CHERRY_MATRIX_MAP_WIDTH, (unsigned int *)&matrix_map);
zones.push_back(new_zone);
@@ -355,13 +341,6 @@ void RGBController_CherryKeyboard::SetupZones()
SetupColors();
}
void RGBController_CherryKeyboard::ResizeZone(int /*zone*/, int /*new_size*/)
{
/*---------------------------------------------------------*\
| This device does not support resizing zones |
\*---------------------------------------------------------*/
}
void RGBController_CherryKeyboard::DeviceUpdateLEDs()
{
unsigned char color_data[CUSTOM_COLOR_ARRAY_BYTE_COUNT];
@@ -380,12 +359,12 @@ void RGBController_CherryKeyboard::DeviceUpdateLEDs()
);
}
void RGBController_CherryKeyboard::UpdateZoneLEDs(int /*zone*/)
void RGBController_CherryKeyboard::DeviceUpdateZoneLEDs(int /*zone*/)
{
DeviceUpdateLEDs();
}
void RGBController_CherryKeyboard::UpdateSingleLED(int /*led*/)
void RGBController_CherryKeyboard::DeviceUpdateSingleLED(int /*led*/)
{
DeviceUpdateLEDs();
}