mirror of
https://github.com/CalcProgrammer1/OpenRGB.git
synced 2026-02-07 05:41:13 -05:00
RGBController API Overhaul
* Reorganize and clean up RGBController API functions
* Add functions to get protected RGBController member values
* Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
* Protected previously-public RGBController members
* Information strings (name, vendor, description, version, serial location)
* Device type
* Active mode
* Flags
* LEDs vector
* LED alternate names vector
* Modes vector
* Colors vector
* Zones vector
* Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
* Add update reason codes to RGBController update callback and signal updates on more RGBController events
* Add loop zone types and segmented zone type
* Add matrix map field to segments
* Rework matrix_map_type from using pointers to vector to prevent memory leaks
* Rework KeyboardLayoutManager to return new matrix_map_type
* Add access mutex to RGBController API
* Add per-zone modes ot RGBController API
* Add JSON description functions to RGBController API
This commit is contained in:
@@ -176,7 +176,6 @@ void RGBController_RGBFusion2GPU::SetupZones()
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new_zone.leds_min = 1;
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new_zone.leds_max = 1;
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new_zone.leds_count = 1;
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new_zone.matrix_map = NULL;
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new_led.name = new_zone.name;
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@@ -190,13 +189,6 @@ void RGBController_RGBFusion2GPU::SetupZones()
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SetupColors();
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}
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void RGBController_RGBFusion2GPU::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*---------------------------------------------------------*\
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| This device does not support resizing zones |
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\*---------------------------------------------------------*/
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}
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void RGBController_RGBFusion2GPU::DeviceUpdateLEDs()
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{
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fusion2_config zone_config;
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@@ -222,13 +214,13 @@ void RGBController_RGBFusion2GPU::DeviceUpdateLEDs()
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}
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}
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void RGBController_RGBFusion2GPU::UpdateZoneLEDs(int zone)
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void RGBController_RGBFusion2GPU::DeviceUpdateZoneLEDs(int zone)
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{
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LOG_TRACE("[%s] Update zone #%d", name.c_str(), zone);
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DeviceUpdateLEDs();
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}
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void RGBController_RGBFusion2GPU::UpdateSingleLED(int led)
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void RGBController_RGBFusion2GPU::DeviceUpdateSingleLED(int led)
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{
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LOG_TRACE("[%s] Update single led : %d", name.c_str(), led);
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DeviceUpdateLEDs();
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@@ -22,11 +22,9 @@ public:
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void SetupZones();
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void ResizeZone(int zone, int new_size);
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void DeviceUpdateLEDs();
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void UpdateZoneLEDs(int zone);
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void UpdateSingleLED(int led);
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void DeviceUpdateZoneLEDs(int zone);
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void DeviceUpdateSingleLED(int led);
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void DeviceUpdateMode();
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void DeviceSaveMode();
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