mirror of
https://github.com/CalcProgrammer1/OpenRGB.git
synced 2026-02-06 21:31:22 -05:00
RGBController API Overhaul
* Reorganize and clean up RGBController API functions
* Add functions to get protected RGBController member values
* Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
* Protected previously-public RGBController members
* Information strings (name, vendor, description, version, serial location)
* Device type
* Active mode
* Flags
* LEDs vector
* LED alternate names vector
* Modes vector
* Colors vector
* Zones vector
* Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
* Add update reason codes to RGBController update callback and signal updates on more RGBController events
* Add loop zone types and segmented zone type
* Add matrix map field to segments
* Rework matrix_map_type from using pointers to vector to prevent memory leaks
* Rework KeyboardLayoutManager to return new matrix_map_type
* Add access mutex to RGBController API
* Add per-zone modes ot RGBController API
* Add JSON description functions to RGBController API
This commit is contained in:
@@ -635,17 +635,6 @@ RGBController_WootingKeyboard::RGBController_WootingKeyboard(WootingKeyboardCont
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RGBController_WootingKeyboard::~RGBController_WootingKeyboard()
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{
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/*---------------------------------------------------------*\
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| Delete the matrix map |
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\*---------------------------------------------------------*/
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for (unsigned int zone_index = 0; zone_index < zones.size(); zone_index++)
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{
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if (zones[zone_index].matrix_map != NULL)
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{
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delete zones[zone_index].matrix_map;
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}
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}
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delete controller;
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}
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@@ -724,8 +713,6 @@ void RGBController_WootingKeyboard::SetupZones()
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}
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}
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zone new_zone;
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new_zone.name = name.append(" zone");
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@@ -733,23 +720,13 @@ void RGBController_WootingKeyboard::SetupZones()
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new_zone.leds_min = total_led_count;
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new_zone.leds_max = total_led_count;
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new_zone.leds_count = total_led_count;
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new_zone.matrix_map = new matrix_map_type;
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new_zone.matrix_map->height = (unsigned int)matrix_rows;
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new_zone.matrix_map->width = (unsigned int)matrix_columns;
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new_zone.matrix_map->map = new_matrix;
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new_zone.matrix_map.Set((unsigned int)matrix_rows, (unsigned int)matrix_columns, new_matrix);
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zones.push_back(new_zone);
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SetupColors();
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}
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void RGBController_WootingKeyboard::ResizeZone(int /*zone*/, int /*new_size*/)
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{
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/*---------------------------------------------------------*\
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| This device does not support resizing zones |
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\*---------------------------------------------------------*/
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}
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void RGBController_WootingKeyboard::DeviceUpdateLEDs()
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{
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RGBColor framebuffer[WOOTING_RGB_ROWS * WOOTING_RGB_COLUMNS] = {0};
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@@ -763,12 +740,12 @@ void RGBController_WootingKeyboard::DeviceUpdateLEDs()
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controller->SendDirect(&framebuffer[0], WOOTING_RGB_ROWS * WOOTING_RGB_COLUMNS);
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}
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void RGBController_WootingKeyboard::UpdateZoneLEDs(int /*zone*/)
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void RGBController_WootingKeyboard::DeviceUpdateZoneLEDs(int /*zone*/)
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{
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DeviceUpdateLEDs();
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}
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void RGBController_WootingKeyboard::UpdateSingleLED(int /*led*/)
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void RGBController_WootingKeyboard::DeviceUpdateSingleLED(int /*led*/)
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{
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DeviceUpdateLEDs();
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}
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@@ -21,11 +21,10 @@ public:
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~RGBController_WootingKeyboard();
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void SetupZones();
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void ResizeZone(int zone, int new_size);
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void DeviceUpdateLEDs();
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void UpdateZoneLEDs(int zone);
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void UpdateSingleLED(int led);
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void DeviceUpdateZoneLEDs(int zone);
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void DeviceUpdateSingleLED(int led);
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void DeviceUpdateMode();
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