* The previous layout was not the real Nordic layout. Every character has now been fixed to use the correct, technical terms and accurate key legends. It now correctly represents the Nordic ISO layout standard.
* Implements physical size:
Full Size
TKL
60%
* Implements regional layouts
ANSI QWERTY
ISO QWERTY
QWERTZ
AZERTY
JIS
* Customisible layouts produced by adding and swapping custom keys
allowing for keyboard SKU variants
* Exportable matrix maps filled by map count, matrix index or filled by an
array of values.
* Matrix map size adjustable to fixed width and height to support size
specific protocols. e.g. Razer
* Debug keyboards are customisable by adding the following values into
the JSON list.
"Layout" (int),
"Size" (int),
"Linear" (bool),
"Underglow" (bool),
"Insert" array[ { "Zone" (int), "Row" (int), "Col" (int), "Val"
(int), "Name": (string) } ],
"Swap" array[ { "Zone" (int), "Row" (int), "Col" (int), "Val" (int),
"Name": (string) } ]
+ Adding ZONE_EN_KEYBOARD constant char* to KeyNames
+ Replacing declarations of "Keyboard" zone with new constant char*
+ Adding "Keyboard" zone check RGBController_Razer.cpp before hiding keys