37 Commits
Author SHA1 Message Date
Adam Honse 831a7cf5eb Implement network request to get list of I2C buses so that the Get Hardware IDs dialog works in local client mode 2026-07-07 01:35:35 -05:00
Adam Honse a306cf815b Zone and Segment type updates
* Add zone flags to indicate if fields are manually configurable and if they have been manually configured
  * Add flags field to segment type
  * Add segment flags for group start and group member
  * Add color mode support flags to zone (RGB, RBG, GRB, GBR, BRG, BGR)
  * Add color mode enum to zone
  * Update zone and segment description functions to support new fields
  * Rename the effects-only configurable size flag
  * Remove zone type and matrix map configuration from E1.31 manual configuration, use zone editor instead
  * Rework DeviceResizeZone to DeviceConfigureZone
  * Rework most ARGB controllers to allow zone customizations
  * Rework DRGBController to define devices in DRGBDevices list (similar to RazerDevices)
  * Rework NollieController to define devices in NollieDevices list (similar to RazerDevices)
2026-07-07 01:35:34 -05:00
Adam Honse 3a74c85be8 Move RGBController base destructor functionality into RGBController::Shutdown() so that update thread can be stopped before deleting the controller. Shutdown() must be called in every RGBController implementation before deleting the controller. Also some fixes to the NetworkServer to avoid deadlocking and disconnect issues 2026-07-07 01:35:34 -05:00
Adam Honse fe4ca34528 Move HID detector calls to RunHIDDetector/RunHIDWrappedDetector functions and return controller list from detector functions 2026-07-07 01:35:34 -05:00
Adam Honse 30e35eb44c Split out detection system from ResourceManager into DetectionManager
* Split detection system out into its own class, DetectionManager
    * Clean up ResourceManger's many callbacks into just two, one for detection and one general purpose
2026-07-07 01:35:34 -05:00
Adam Honse 25a753b97a RGBController API Overhaul
* Reorganize and clean up RGBController API functions
    * Add functions to get protected RGBController member values
    * Make NetworkClient, ProfileManager, and ResourceManager friend classes so they can access protected members
    * Protected previously-public RGBController members
        * Information strings (name, vendor, description, version, serial location)
        * Device type
        * Active mode
        * Flags
        * LEDs vector
        * LED alternate names vector
        * Modes vector
        * Colors vector
        * Zones vector
    * Add CONTROLLER_FLAG_HIDDEN to allow plugins to hide controllers from control GUI
    * Add update reason codes to RGBController update callback and signal updates on more RGBController events
    * Add loop zone types and segmented zone type
    * Add matrix map field to segments
    * Rework matrix_map_type from using pointers to vector to prevent memory leaks
    * Rework KeyboardLayoutManager to return new matrix_map_type
    * Add access mutex to RGBController API
    * Add per-zone modes ot RGBController API
    * Add JSON description functions to RGBController API
2026-07-07 01:35:34 -05:00
Adam Honse c71cc4f18a Change SPDX license identifier from GPL 2.0 only to GPL 2.0 or later, as the original LICENSE file includes an or later clause at the end so the file headers were incorrect 2025-09-28 00:47:08 -05:00
Eve ddc8bc5885 Alternate PCI subsystem ID for EVGA RTX3070 FTW3 Ultra LHR 2025-08-15 16:11:06 -05:00
Adam Honse c32663bb32 Rework EVGAGP102GPUController to use I2C PCI detector and store name in controller to avoid setting it in detector 2025-08-07 11:55:18 -05:00
Adam Honse c94eed432d Store name in EVGAAmpereGPUController to avoid setting it in detector 2025-08-07 11:53:26 -05:00
MrIceHavoc b4dff4dd0c Initial commit for EVGA RTX 3090 Ti FTW3 Ultra Hybrid Gaming device ID 2025-07-01 21:15:19 -05:00
ffernn 12dd340912 Add support for EVGA 3060 Ti FTW3 Ultra Gaming LHR 2025-01-13 02:14:45 +00:00
Dmitry Kychanov 300abac9a8 Removed unused includes 2024-10-15 00:24:32 +00:00
Adam Honse 19e5626d50 Update EVGA V3 GPU controller files to new standardized header comment 2024-05-16 22:33:38 -05:00
RedBlackAka b68692baa2 Make GPU naming much more consistent 2024-03-20 22:52:39 +00:00
Barry H ced8924ab0 Add support for EVGA GeForce RTX 3070 XC3 ULTRA GAMING 2024-02-10 07:53:53 +00:00
Cooper Hall 9fab4110d7 fixed one definition rule warnings 2023-07-10 18:13:47 +00:00
TheRogueZeta cf415a1d17 Initial commit for EVGA RTX 3090 Ti FTW3 Black Gaming device ID 2023-05-27 22:27:14 +00:00
TheRogueZeta 1d27ff86c8 Add EVGA RTX 3080 12GB XC3 Ultra device ID and sort list for 3080 12G ID's 2022-12-21 17:42:26 +00:00
TheRogueZeta 238c704f57 Initial commit for EVGA 3070ti FTW3 Ultra v2 device ID 2022-10-13 16:43:37 +00:00
TheRogueZeta 37fe5ab68d Revert !1216 and add device ID for EVGA RTX3070 TI XC3 Ultra v2 2022-10-11 18:02:50 +00:00
TheRogueZeta 27440d52e0 Initial commit for EVGA 3080 FTW3 Ultra LHR v2 device ID 2022-10-11 17:53:35 +00:00
Adam Honse a82a6e96ed Fix warnings in RGBController_EVGAGPUv3.cpp 2022-09-16 12:08:11 -05:00
Adam Honse c84cf9392f Fix warning in EVGAGPUv3Controller.cpp 2022-09-16 12:07:56 -05:00
Chris 09ef1689dc Adding EVGA 3090Ti FTW3 Ultra Gaming GPU
* Added card id `0x4985` to pci_ids.h
* Registered detector in `EVGAAmpereGPUControllerDetect.cpp`
* Link to [webpage](https://www.evga.com/products/product.aspx?pn=24G-P5-4985-KR)
2022-08-23 13:49:40 +00:00
TheRogueZeta 27d1831035 Initial commit for EVGA 3080 FTW3 12GB Hydro Copper 2022-08-12 00:19:22 -07:00
Adam Honse 859f15a5b4 Remove SetCustomMode from all controllers beginning with the letter E 2022-08-11 20:18:45 -05:00
Chris 554bbb65b3 Adding EVGA 3080 FTW3 Ultra Hybrid Gaming LHR GPU to resolve #2589
* Added card id `0x4878` to pci_ids.h
* Registered detector in `EVGAAmpereGPUControllerDetect.cpp`
* Link to [webpage](https://www.evga.com/products/product.aspx?pn=12G-P5-4878-KL)
2022-07-13 02:35:17 +00:00
George Whiteside a66fca1172 fixed a small typo preventing the EVGA 3060ti FTW3 Ultra (non-LHR) from being detected 2022-07-04 23:30:16 -05:00
Chris 0282f761cd Formatting fixes for Supported Devices pages
+ Correcting detector references for EVGA V2 and V3
+ Correcting "Mice" anchor link
+ Updating GPU / USB table header labels
+ Removing leading whitespace from GPU IDs
2022-06-15 15:47:18 +10:00
TheRogueZeta 9786ad5e16 Update EVGAAmpereGPUControllerDetect to use REGISTER_I2C_PCI_DETECTOR 2022-06-09 23:00:25 +00:00
Chris 524675108d Automatic generation of markdown pages for supported devices
+ Added build-supported-devices.sh script
+ Added new target in CI/CD to build at compile time
2022-05-30 13:30:44 +10:00
TheRogueZeta 692c232396 Initial commit for EVGA 3090Ti FTW3 Gaming 2022-05-23 21:08:29 -07:00
Chris 6ad7882472 Adding EVGA XC3 Ultra Gaming GPU
* Added card id `0x3955` to pci_ids.h
* Registered detector in `EVGAAmpereGPUControllerDetect.cpp`
* Link to [webpage](https://www.evga.com/products/product.aspx?pn=12G-P5-3955-KR)
2022-05-07 16:51:11 +10:00
Chris bc10e3f772 Automatic generation of udev rules for supported devices
+ Added build-udev-rules.sh script
+ Added new custom target in Linux section of .pro to accommodate new rules location
2022-04-17 12:31:02 +10:00
TheRogueZeta 965380b6f6 Inital support for EVGA RTX 3090 FTW3 Ultra 3842:3387 2022-03-23 22:03:46 -07:00
TheRogueZeta 5ae6ef2c79 Split EVGA GPU controllers into individual controllers/folders 2022-02-11 18:52:38 +00:00